Tools Panel Finished.
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import bpy
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import numpy as np
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from bpy.types import Operator, Context
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from typing import Set
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from ...core.translations import t
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from ...core.logging_setup import logger
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from ...core.common import get_active_armature, get_all_meshes, validate_armature, remove_unused_shapekeys
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class AvatarToolkit_OT_ApplyTransforms(Operator):
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"""Apply all transformations to armature and associated meshes"""
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bl_idname = "avatar_toolkit.apply_transforms"
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bl_label = t("Tools.apply_transforms")
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bl_description = t("Tools.apply_transforms_desc")
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bl_options = {'REGISTER', 'UNDO'}
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@classmethod
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def poll(cls, context: Context) -> bool:
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armature = get_active_armature(context)
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if not armature:
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return False
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is_valid, _ = validate_armature(armature)
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return is_valid and context.mode == 'OBJECT'
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def execute(self, context: Context) -> Set[str]:
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try:
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armature = get_active_armature(context)
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logger.info(f"Applying transforms to {armature.name} and associated meshes")
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# Select armature and meshes
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bpy.ops.object.select_all(action='DESELECT')
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armature.select_set(True)
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context.view_layer.objects.active = armature
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meshes = get_all_meshes(context)
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for mesh in meshes:
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mesh.select_set(True)
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# Apply transforms
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bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
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self.report({'INFO'}, t("Tools.transforms_applied"))
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return {'FINISHED'}
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except Exception as e:
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logger.error(f"Failed to apply transforms: {str(e)}")
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self.report({'ERROR'}, str(e))
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return {'CANCELLED'}
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class AvatarToolkit_OT_CleanShapekeys(Operator):
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"""Remove unused shape keys from meshes"""
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bl_idname = "avatar_toolkit.clean_shapekeys"
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bl_label = t("Tools.clean_shapekeys")
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bl_description = t("Tools.clean_shapekeys_desc")
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bl_options = {'REGISTER', 'UNDO'}
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tolerance: bpy.props.FloatProperty(
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name=t("Tools.shapekey_tolerance"),
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description=t("Tools.shapekey_tolerance_desc"),
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default=0.001,
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min=0.0001,
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max=0.1
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)
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@classmethod
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def poll(cls, context: Context) -> bool:
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armature = get_active_armature(context)
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if not armature:
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return False
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is_valid, _ = validate_armature(armature)
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return is_valid and context.mode == 'OBJECT' and len(get_all_meshes(context)) > 0
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def execute(self, context: Context) -> Set[str]:
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try:
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logger.info("Starting shape key cleanup")
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removed_count = 0
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for mesh in get_all_meshes(context):
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if not mesh.data.shape_keys or not mesh.data.shape_keys.use_relative:
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continue
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removed = remove_unused_shapekeys(mesh, self.tolerance)
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removed_count += removed
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logger.debug(f"Removed {removed} shape keys from {mesh.name}")
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self.report({'INFO'}, t("Tools.shapekeys_removed", count=removed_count))
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return {'FINISHED'}
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except Exception as e:
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logger.error(f"Failed to clean shape keys: {str(e)}")
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self.report({'ERROR'}, str(e))
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return {'CANCELLED'}
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