Removal of IK bones and etc, zero weight bones and more

This commit is contained in:
Yusarina
2025-11-23 02:21:30 +00:00
parent 84bacca923
commit b13ca15ece
6 changed files with 720 additions and 124 deletions
+12
View File
@@ -751,6 +751,18 @@ class AvatarToolkitSceneProperties(PropertyGroup):
description="Restructure bone hierarchy to Unity humanoid format (Hips, Spine, Chest, etc.)",
default=True
)
mmd_remove_twist_bones: BoolProperty(
name=t("MMD.remove_twist_bones"),
description="Remove twist bones",
default=True
)
mmd_remove_zero_weight_bones: BoolProperty(
name=t("MMD.remove_zero_weight_bones"),
description="Remove bones with zero or near-zero vertex weights",
default=False
)
# Translation System Properties
translation_service: EnumProperty(