Holy shit this was a pain
- Truly fixes PMX Import lol, i messed up completely - Updated MMD Tools to use Cats One
This commit is contained in:
@@ -1,12 +1,8 @@
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# -*- coding: utf-8 -*-
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# Copyright 2014 MMD Tools authors
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# This file was originally part of the MMD Tools add-on for Blender
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# You can find MMD Tools here: https://github.com/MMD-Blender/blender_mmd_tools
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# Neoneko has modified this file to work with Avatar Toolkit and may of made changes or improvements.
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# MMD Tools is licensed under the terms of the GNU General Public License version 3 (GPLv3) same as Avatar Toolkit.
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# Copyright 2015 MMD Tools authors
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# This file is part of MMD Tools.
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import math
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from typing import Dict, Optional, Tuple, cast, Set, List, Any, Union, Generator
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from typing import Dict, Optional, Tuple, cast
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import bpy
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from mathutils import Euler, Vector
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@@ -16,7 +12,6 @@ from ..bpyutils import FnContext, Props
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from ..core import rigid_body
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from ..core.model import FnModel, Model
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from ..core.rigid_body import FnRigidBody
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from ...logging_setup import logger
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class SelectRigidBody(bpy.types.Operator):
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@@ -44,15 +39,15 @@ class SelectRigidBody(bpy.types.Operator):
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default=False,
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)
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def invoke(self, context: bpy.types.Context, event: Any) -> Set[str]:
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def invoke(self, context, event):
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vm = context.window_manager
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return vm.invoke_props_dialog(self)
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@classmethod
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def poll(cls, context: bpy.types.Context) -> bool:
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def poll(cls, context):
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return FnModel.is_rigid_body_object(context.active_object)
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def execute(self, context: bpy.types.Context) -> Set[str]:
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def execute(self, context):
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obj = context.active_object
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root = FnModel.find_root_object(obj)
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if root is None:
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@@ -174,7 +169,7 @@ class AddRigidBody(bpy.types.Operator):
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default=0.1,
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)
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def __add_rigid_body(self, context: bpy.types.Context, root_object: bpy.types.Object, pose_bone: Optional[bpy.types.PoseBone] = None) -> bpy.types.Object:
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def __add_rigid_body(self, context: bpy.types.Context, root_object: bpy.types.Object, pose_bone: Optional[bpy.types.PoseBone] = None):
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name_j: str = self.name_j
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name_e: str = self.name_e
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size = self.size.copy()
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@@ -227,7 +222,7 @@ class AddRigidBody(bpy.types.Operator):
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)
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@classmethod
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def poll(cls, context: bpy.types.Context) -> bool:
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def poll(cls, context):
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root_object = FnModel.find_root_object(context.active_object)
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if root_object is None:
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return False
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@@ -238,11 +233,11 @@ class AddRigidBody(bpy.types.Operator):
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return True
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def execute(self, context: bpy.types.Context) -> Set[str]:
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def execute(self, context):
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active_object = context.active_object
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root_object = cast(bpy.types.Object, FnModel.find_root_object(active_object))
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armature_object = cast(bpy.types.Object, FnModel.find_armature_object(root_object))
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root_object = cast("bpy.types.Object", FnModel.find_root_object(active_object))
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armature_object = cast("bpy.types.Object", FnModel.find_armature_object(root_object))
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if active_object != armature_object:
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FnContext.select_single_object(context, root_object).select_set(False)
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@@ -255,17 +250,15 @@ class AddRigidBody(bpy.types.Operator):
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armature_object.select_set(False)
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if len(selected_pose_bones) > 0:
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logger.info(f"Adding rigid bodies to {len(selected_pose_bones)} selected bones")
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for pose_bone in selected_pose_bones:
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rigid = self.__add_rigid_body(context, root_object, pose_bone)
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rigid.select_set(True)
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else:
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logger.info("Adding a single rigid body without bone attachment")
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rigid = self.__add_rigid_body(context, root_object)
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rigid.select_set(True)
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return {"FINISHED"}
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def invoke(self, context: bpy.types.Context, event: Any) -> Set[str]:
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def invoke(self, context, event):
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no_bone = True
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if context.selected_bones and len(context.selected_bones) > 0:
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no_bone = False
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@@ -291,13 +284,12 @@ class RemoveRigidBody(bpy.types.Operator):
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bl_options = {"REGISTER", "UNDO"}
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@classmethod
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def poll(cls, context: bpy.types.Context) -> bool:
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def poll(cls, context):
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return FnModel.is_rigid_body_object(context.active_object)
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def execute(self, context: bpy.types.Context) -> Set[str]:
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def execute(self, context):
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obj = context.active_object
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root = FnModel.find_root_object(obj)
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logger.info(f"Removing rigid body: {obj.name}")
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utils.selectAObject(obj) # ensure this is the only one object select
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bpy.ops.object.delete(use_global=True)
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if root:
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@@ -310,8 +302,7 @@ class RigidBodyBake(bpy.types.Operator):
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bl_label = "Bake"
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bl_options = {"REGISTER", "UNDO", "INTERNAL"}
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def execute(self, context: bpy.types.Context) -> Set[str]:
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logger.info("Baking rigid body simulation")
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def execute(self, context: bpy.types.Context):
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with context.temp_override(scene=context.scene, point_cache=context.scene.rigidbody_world.point_cache):
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bpy.ops.ptcache.bake("INVOKE_DEFAULT", bake=True)
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@@ -323,8 +314,7 @@ class RigidBodyDeleteBake(bpy.types.Operator):
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bl_label = "Delete Bake"
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bl_options = {"REGISTER", "UNDO", "INTERNAL"}
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def execute(self, context: bpy.types.Context) -> Set[str]:
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logger.info("Deleting rigid body simulation bake")
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def execute(self, context: bpy.types.Context):
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with context.temp_override(scene=context.scene, point_cache=context.scene.rigidbody_world.point_cache):
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bpy.ops.ptcache.free_bake("INVOKE_DEFAULT")
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@@ -387,7 +377,7 @@ class AddJoint(bpy.types.Operator):
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min=0,
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)
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def __enumerate_rigid_pair(self, bone_map: Dict[bpy.types.Object, Optional[bpy.types.Bone]]) -> Generator[Tuple[bpy.types.Object, bpy.types.Object], None, None]:
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def __enumerate_rigid_pair(self, bone_map: Dict[bpy.types.Object, Optional[bpy.types.Bone]]):
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obj_seq = tuple(bone_map.keys())
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for rigid_a, bone_a in bone_map.items():
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for rigid_b, bone_b in bone_map.items():
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@@ -400,7 +390,7 @@ class AddJoint(bpy.types.Operator):
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else:
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yield obj_seq
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def __add_joint(self, context: bpy.types.Context, root_object: bpy.types.Object, rigid_pair: Tuple[bpy.types.Object, bpy.types.Object], bone_map: Dict[bpy.types.Object, Optional[bpy.types.Bone]]) -> bpy.types.Object:
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def __add_joint(self, context: bpy.types.Context, root_object: bpy.types.Object, rigid_pair: Tuple[bpy.types.Object, bpy.types.Object], bone_map):
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loc: Optional[Vector] = None
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rot = Euler((0.0, 0.0, 0.0))
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rigid_a, rigid_b = rigid_pair
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@@ -438,7 +428,7 @@ class AddJoint(bpy.types.Operator):
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)
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@classmethod
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def poll(cls, context: bpy.types.Context) -> bool:
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def poll(cls, context):
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root_object = FnModel.find_root_object(context.active_object)
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if root_object is None:
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return False
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@@ -449,11 +439,11 @@ class AddJoint(bpy.types.Operator):
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return True
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def execute(self, context: bpy.types.Context) -> Set[str]:
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def execute(self, context):
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active_object = context.active_object
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root_object = cast(bpy.types.Object, FnModel.find_root_object(active_object))
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armature_object = cast(bpy.types.Object, FnModel.find_armature_object(root_object))
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bones = cast(bpy.types.Armature, armature_object.data).bones
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root_object = cast("bpy.types.Object", FnModel.find_root_object(active_object))
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armature_object = cast("bpy.types.Object", FnModel.find_armature_object(root_object))
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bones = cast("bpy.types.Armature", armature_object.data).bones
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bone_map: Dict[bpy.types.Object, Optional[bpy.types.Bone]] = {r: bones.get(r.mmd_rigid.bone, None) for r in FnModel.iterate_rigid_body_objects(root_object) if r.select_get()}
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if len(bone_map) < 2:
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@@ -462,19 +452,15 @@ class AddJoint(bpy.types.Operator):
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FnContext.select_single_object(context, root_object).select_set(False)
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if context.scene.rigidbody_world is None:
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logger.info("Creating rigid body world")
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bpy.ops.rigidbody.world_add()
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joint_count = 0
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for pair in self.__enumerate_rigid_pair(bone_map):
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joint = self.__add_joint(context, root_object, pair, bone_map)
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joint.select_set(True)
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joint_count += 1
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logger.info(f"Added {joint_count} joints between rigid bodies")
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return {"FINISHED"}
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def invoke(self, context: bpy.types.Context, event: Any) -> Set[str]:
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def invoke(self, context, event):
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vm = context.window_manager
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return vm.invoke_props_dialog(self)
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@@ -486,13 +472,12 @@ class RemoveJoint(bpy.types.Operator):
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bl_options = {"REGISTER", "UNDO"}
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@classmethod
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def poll(cls, context: bpy.types.Context) -> bool:
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def poll(cls, context):
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return FnModel.is_joint_object(context.active_object)
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def execute(self, context: bpy.types.Context) -> Set[str]:
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def execute(self, context):
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obj = context.active_object
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root = FnModel.find_root_object(obj)
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logger.info(f"Removing joint: {obj.name}")
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utils.selectAObject(obj) # ensure this is the only one object select
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bpy.ops.object.delete(use_global=True)
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if root:
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@@ -507,7 +492,7 @@ class UpdateRigidBodyWorld(bpy.types.Operator):
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bl_options = {"REGISTER", "UNDO"}
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@staticmethod
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def __get_rigid_body_world_objects() -> Tuple[bpy.types.Collection, bpy.types.Collection]:
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def __get_rigid_body_world_objects():
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rigid_body.setRigidBodyWorldEnabled(True)
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rbw = bpy.context.scene.rigidbody_world
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if not rbw.collection:
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@@ -522,21 +507,21 @@ class UpdateRigidBodyWorld(bpy.types.Operator):
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return rbw.collection.objects, rbw.constraints.objects
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def execute(self, context: bpy.types.Context) -> Set[str]:
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def execute(self, context):
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scene = context.scene
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scene_objs = set(scene.objects)
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scene_objs.union(o for x in scene.objects if x.instance_type == "COLLECTION" and x.instance_collection for o in x.instance_collection.objects)
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def _update_group(obj: bpy.types.Object, group: bpy.types.Collection) -> bool:
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def _update_group(obj, group):
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if obj in scene_objs:
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if obj not in group.values():
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group.link(obj)
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return True
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elif obj in group.values():
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if obj in group.values():
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group.unlink(obj)
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return False
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def _references(obj: bpy.types.Object) -> Generator[bpy.types.Object, None, None]:
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def _references(obj):
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yield obj
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if getattr(obj, "proxy", None):
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yield from _references(obj.proxy)
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@@ -553,7 +538,6 @@ class UpdateRigidBodyWorld(bpy.types.Operator):
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# Object.rigid_body are removed,
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# but Object.rigid_body_constraint are retained.
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# Therefore, it must be checked with Object.mmd_type.
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logger.info("Updating rigid body world objects")
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for i in (x for x in objects if x.mmd_type == "RIGID_BODY"):
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if not _update_group(i, rb_objs):
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continue
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@@ -568,7 +552,6 @@ class UpdateRigidBodyWorld(bpy.types.Operator):
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# TODO Modify mmd_rigid to allow recovery of the remaining rigidbody parameters.
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# mass, friction, restitution, linear_dumping, angular_dumping
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logger.info("Updating rigid body constraints")
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for i in (x for x in objects if x.rigid_body_constraint):
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if not _update_group(i, rbc_objs):
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continue
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@@ -579,7 +562,6 @@ class UpdateRigidBodyWorld(bpy.types.Operator):
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rbc.object2 = rb_map.get(rbc.object2, rbc.object2)
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if need_rebuild_physics:
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logger.info("Rebuilding physics for models")
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for root_object in scene.objects:
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if root_object.mmd_type != "ROOT":
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continue
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