Holy shit this was a pain
- Truly fixes PMX Import lol, i messed up completely - Updated MMD Tools to use Cats One
This commit is contained in:
+47
-68
@@ -1,22 +1,15 @@
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# -*- coding: utf-8 -*-
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# Copyright 2014 MMD Tools authors
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# This file was originally part of the MMD Tools add-on for Blender
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# You can find MMD Tools here: https://github.com/MMD-Blender/blender_mmd_tools
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# Neoneko has modified this file to work with Avatar Toolkit and may of made changes or improvements.
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# MMD Tools is licensed under the terms of the GNU General Public License version 3 (GPLv3) same as Avatar Toolkit.
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# This file is part of MMD Tools.
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import re
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from typing import List, Dict, Any, Set, Optional, Tuple, Union, Type
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import bpy
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from bpy.types import Context, Object, Operator, ShapeKey
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from .. import utils
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from ..bpyutils import FnContext, FnObject
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from ..core.bone import FnBone
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from ..core.model import FnModel, Model
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from ..core.morph import FnMorph
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from ....core.logging_setup import logger
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class SelectObject(bpy.types.Operator):
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@@ -32,8 +25,7 @@ class SelectObject(bpy.types.Operator):
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options={"HIDDEN", "SKIP_SAVE"},
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)
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def execute(self, context: Context) -> Set[str]:
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logger.debug(f"Selecting object: {self.name}")
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def execute(self, context):
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utils.selectAObject(context.scene.objects[self.name])
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return {"FINISHED"}
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@@ -47,43 +39,41 @@ class MoveObject(bpy.types.Operator, utils.ItemMoveOp):
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__PREFIX_REGEXP = re.compile(r"(?P<prefix>[0-9A-Z]{3}_)(?P<name>.*)")
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@classmethod
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def set_index(cls, obj: Object, index: int) -> None:
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def set_index(cls, obj, index):
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m = cls.__PREFIX_REGEXP.match(obj.name)
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name = m.group("name") if m else obj.name
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obj.name = "%s_%s" % (utils.int2base(index, 36, 3), name)
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obj.name = f"{utils.int2base(index, 36, 3)}_{name}"
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@classmethod
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def get_name(cls, obj: Object, prefix: Optional[str] = None) -> str:
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def get_name(cls, obj, prefix=None):
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m = cls.__PREFIX_REGEXP.match(obj.name)
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name = m.group("name") if m else obj.name
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return name[len(prefix) :] if prefix and name.startswith(prefix) else name
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@classmethod
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def normalize_indices(cls, objects: List[Object]) -> None:
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def normalize_indices(cls, objects):
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for i, x in enumerate(objects):
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cls.set_index(x, i)
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@classmethod
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def poll(cls, context: Context) -> bool:
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def poll(cls, context):
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return context.active_object is not None
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def execute(self, context: Context) -> Set[str]:
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def execute(self, context):
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obj = context.active_object
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objects = self.__get_objects(obj)
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if obj not in objects:
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logger.error(f'Cannot move object "{obj.name}"')
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self.report({"ERROR"}, f'Can not move object "{obj.name}"')
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return {"CANCELLED"}
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objects.sort(key=lambda x: x.name)
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logger.debug(f"Moving object {obj.name} {self.type}")
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self.move(objects, objects.index(obj), self.type)
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self.normalize_indices(objects)
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return {"FINISHED"}
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def __get_objects(self, obj: Object) -> Any:
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def __get_objects(self, obj):
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class __MovableList(list):
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def move(self, index_old: int, index_new: int) -> None:
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def move(self, index_old, index_new):
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item = self[index_old]
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self.remove(item)
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self.insert(index_new, item)
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@@ -108,43 +98,40 @@ class CleanShapeKeys(bpy.types.Operator):
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bl_options = {"REGISTER", "UNDO"}
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@classmethod
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def poll(cls, context: Context) -> bool:
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def poll(cls, context):
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return any(o.type == "MESH" for o in context.selected_objects)
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@staticmethod
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def __can_remove(key_block: ShapeKey) -> bool:
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def __can_remove(key_block):
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if key_block.relative_key == key_block:
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return False # Basis
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for v0, v1 in zip(key_block.relative_key.data, key_block.data):
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for v0, v1 in zip(key_block.relative_key.data, key_block.data, strict=False):
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if v0.co != v1.co:
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return False
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return True
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def __shape_key_clean(self, obj: Object, key_blocks: List[ShapeKey]) -> None:
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def __shape_key_clean(self, obj, key_blocks):
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for kb in key_blocks:
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if self.__can_remove(kb):
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logger.debug(f"Removing unused shape key: {kb.name} from {obj.name}")
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FnObject.mesh_remove_shape_key(obj, kb)
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if len(key_blocks) == 1:
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logger.debug(f"Removing single shape key: {key_blocks[0].name} from {obj.name}")
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FnObject.mesh_remove_shape_key(obj, key_blocks[0])
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def execute(self, context: Context) -> Set[str]:
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logger.info("Cleaning shape keys for selected objects")
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obj: Object
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def execute(self, context):
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obj: bpy.types.Object
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for obj in context.selected_objects:
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if obj.type != "MESH" or obj.data.shape_keys is None:
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continue
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if not obj.data.shape_keys.use_relative:
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continue # not be considered yet
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logger.debug(f"Processing shape keys for {obj.name}")
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self.__shape_key_clean(obj, obj.data.shape_keys.key_blocks)
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return {"FINISHED"}
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class SeparateByMaterials(bpy.types.Operator):
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bl_idname = "mmd_tools.separate_by_materials"
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bl_label = "Separate By Materials"
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bl_label = "Sep by Mat(High Risk)"
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bl_description = "Separate by Materials (High Risk)\nSeparate the mesh into multiple objects based on materials.\nHIGH RISK & BUGGY: This operation is not reversible and may cause various issues. It splits adjacent geometry by material, and merging later will not reconnect shared edges.\nKnown issues include potential mesh corruption, UV mapping problems, and other unpredictable behaviors. Use with extreme caution and backup your work first."
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bl_options = {"REGISTER", "UNDO"}
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clean_shape_keys: bpy.props.BoolProperty(
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@@ -153,26 +140,32 @@ class SeparateByMaterials(bpy.types.Operator):
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default=True,
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)
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@classmethod
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def poll(cls, context: Context) -> bool:
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obj = context.active_object
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return obj and obj.type == "MESH"
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keep_normals: bpy.props.BoolProperty(
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name="Keep Normals",
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default=True,
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)
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def __separate_by_materials(self, obj: Object) -> None:
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logger.info(f"Separating {obj.name} by materials")
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utils.separateByMaterials(obj)
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@classmethod
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def poll(cls, context):
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obj = context.active_object
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return obj is not None and obj.type == "MESH"
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def __separate_by_materials(self, obj):
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utils.separateByMaterials(obj, self.keep_normals)
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if self.clean_shape_keys:
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logger.debug("Cleaning shape keys after separation")
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bpy.ops.mmd_tools.clean_shape_keys()
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def execute(self, context: Context) -> Set[str]:
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def execute(self, context):
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obj = context.active_object
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root = FnModel.find_root_object(obj)
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# Sep by Mat crashes Blender if used after morph assembly
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rig = Model(root)
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rig.morph_slider.unbind()
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if root is None:
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logger.debug("No root object found, separating single object")
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self.__separate_by_materials(obj)
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else:
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logger.debug(f"Root object found: {root.name}, preparing for separation")
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bpy.ops.mmd_tools.clear_temp_materials()
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bpy.ops.mmd_tools.clear_uv_morph_view()
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@@ -185,11 +178,9 @@ class SeparateByMaterials(bpy.types.Operator):
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if len(mesh.data.materials) > 0:
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mat = mesh.data.materials[0]
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idx = mat_names.index(getattr(mat, "name", None))
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logger.debug(f"Setting index {idx} for mesh {mesh.name}")
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MoveObject.set_index(mesh, idx)
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for morph in root.mmd_root.material_morphs:
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logger.debug(f"Updating material morph: {morph.name}")
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FnMorph(morph, rig).update_mat_related_mesh()
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utils.clearUnusedMeshes()
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return {"FINISHED"}
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@@ -207,15 +198,13 @@ class JoinMeshes(bpy.types.Operator):
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default=True,
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)
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def execute(self, context: Context) -> Set[str]:
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def execute(self, context):
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obj = context.active_object
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root = FnModel.find_root_object(obj)
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if root is None:
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logger.error("No MMD model found")
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self.report({"ERROR"}, "Select a MMD model")
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return {"CANCELLED"}
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logger.info(f"Joining meshes for model: {root.name}")
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bpy.ops.mmd_tools.clear_temp_materials()
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bpy.ops.mmd_tools.clear_uv_morph_view()
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@@ -223,11 +212,9 @@ class JoinMeshes(bpy.types.Operator):
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rig = Model(root)
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meshes_list = sorted(rig.meshes(), key=lambda x: x.name)
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if not meshes_list:
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logger.error("No meshes found in the model")
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self.report({"ERROR"}, "The model does not have any meshes")
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return {"CANCELLED"}
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active_mesh = meshes_list[0]
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logger.debug(f"Found {len(meshes_list)} meshes, using {active_mesh.name} as active")
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FnContext.select_objects(context, *meshes_list)
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FnContext.set_active_object(context, active_mesh)
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@@ -236,19 +223,15 @@ class JoinMeshes(bpy.types.Operator):
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for m in meshes_list[1:]:
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for mat in m.data.materials:
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if mat not in active_mesh.data.materials[:]:
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logger.debug(f"Adding material {mat.name} to active mesh")
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active_mesh.data.materials.append(mat)
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# Join selected meshes
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logger.debug("Joining meshes")
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bpy.ops.object.join()
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if self.sort_shape_keys:
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logger.debug("Sorting shape keys")
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FnMorph.fixShapeKeyOrder(active_mesh, root.mmd_root.vertex_morphs.keys())
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active_mesh.active_shape_key_index = 0
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for morph in root.mmd_root.material_morphs:
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logger.debug(f"Updating material morph: {morph.name}")
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FnMorph(morph, rig).update_mat_related_mesh(active_mesh)
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utils.clearUnusedMeshes()
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return {"FINISHED"}
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@@ -262,20 +245,17 @@ class AttachMeshesToMMD(bpy.types.Operator):
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add_armature_modifier: bpy.props.BoolProperty(default=True)
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def execute(self, context: Context) -> Set[str]:
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def execute(self, context: bpy.types.Context):
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root = FnModel.find_root_object(context.active_object)
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if root is None:
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logger.error("No MMD model found")
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self.report({"ERROR"}, "Select a MMD model")
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return {"CANCELLED"}
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armObj = FnModel.find_armature_object(root)
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if armObj is None:
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logger.error("Model armature not found")
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self.report({"ERROR"}, "Model Armature not found")
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return {"CANCELLED"}
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logger.info(f"Attaching meshes to model: {root.name}")
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FnModel.attach_mesh_objects(root, context.visible_objects, self.add_armature_modifier)
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return {"FINISHED"}
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@@ -295,18 +275,18 @@ class ChangeMMDIKLoopFactor(bpy.types.Operator):
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)
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@classmethod
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def poll(cls, context: Context) -> bool:
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return FnModel.find_root_object(context.active_object) is not None
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def poll(cls, context):
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root = FnModel.find_root_object(context.active_object)
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return root is not None
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def invoke(self, context: Context, event: Any) -> Set[str]:
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def invoke(self, context, event):
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root_object = FnModel.find_root_object(context.active_object)
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self.mmd_ik_loop_factor = root_object.mmd_root.ik_loop_factor
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vm = context.window_manager
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return vm.invoke_props_dialog(self)
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def execute(self, context: Context) -> Set[str]:
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def execute(self, context):
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root_object = FnModel.find_root_object(context.active_object)
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logger.info(f"Changing IK loop factor to {self.mmd_ik_loop_factor} for model: {root_object.name}")
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FnModel.change_mmd_ik_loop_factor(root_object, self.mmd_ik_loop_factor)
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return {"FINISHED"}
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@@ -318,22 +298,21 @@ class RecalculateBoneRoll(bpy.types.Operator):
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bl_options = {"REGISTER", "UNDO"}
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@classmethod
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def poll(cls, context: Context) -> bool:
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def poll(cls, context):
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obj = context.active_object
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return obj and obj.type == "ARMATURE"
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return obj is not None and obj.type == "ARMATURE"
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def invoke(self, context: Context, event: Any) -> Set[str]:
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def invoke(self, context, event):
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vm = context.window_manager
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return vm.invoke_props_dialog(self)
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def draw(self, context: Context) -> None:
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def draw(self, context):
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layout = self.layout
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c = layout.column()
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c.label(text="This operation will break existing f-curve/action.", icon="QUESTION")
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c.label(text="Click [OK] to run the operation.")
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def execute(self, context: Context) -> Set[str]:
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def execute(self, context):
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arm = context.active_object
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logger.info(f"Recalculating bone roll for armature: {arm.name}")
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FnBone.apply_auto_bone_roll(arm)
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return {"FINISHED"}
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