Added Eye tracking and Visemes

This commit is contained in:
Yusarina
2024-12-15 20:14:26 +00:00
parent f4dc74d091
commit 87a351cea4
13 changed files with 1807 additions and 39 deletions
+97
View File
@@ -207,6 +207,103 @@
"MMD.connect_bones": "Connect Bones",
"MMD.connect_bones_desc": "Connect bones in chain where appropriate",
"Visemes.panel_label": "Visemes",
"Visemes.shape_selection": "Shape Key Selection",
"Visemes.controls": "Viseme Controls",
"Visemes.no_shapekeys": "Select a mesh with shape keys",
"Visemes.mouth_a": "A Shape",
"Visemes.mouth_a_desc": "Shape key for 'A' sound",
"Visemes.mouth_o": "O Shape",
"Visemes.mouth_o_desc": "Shape key for 'O' sound",
"Visemes.mouth_ch": "CH Shape",
"Visemes.mouth_ch_desc": "Shape key for 'CH' sound",
"Visemes.shape_intensity": "Shape Intensity",
"Visemes.shape_intensity_desc": "Intensity multiplier for viseme shapes",
"Visemes.start_preview": "Start Preview",
"Visemes.stop_preview": "Stop Preview",
"Visemes.preview_mode_desc": "Toggle viseme preview mode",
"Visemes.preview_selection": "Preview Selection",
"Visemes.preview_selection_desc": "Select viseme to preview",
"Visemes.preview_label": "Preview Visemes",
"Visemes.preview_desc": "Preview viseme shapes in viewport",
"Visemes.create_label": "Create Visemes",
"Visemes.create_desc": "Create VRC viseme shape keys",
"Visemes.error.no_shapekeys": "Mesh has no shape keys",
"Visemes.error.select_shapekeys": "Please select shape keys for A, O and CH",
"Visemes.success": "Visemes created successfully",
"EyeTracking.label": "Eye Tracking",
"EyeTracking.setup": "Eye Tracking Setup",
"EyeTracking.mesh_select": "Mesh Selection",
"EyeTracking.bones": "Bone Selection",
"EyeTracking.head_bone": "Head Bone",
"EyeTracking.eye_left": "Left Eye Bone",
"EyeTracking.eye_right": "Right Eye Bone",
"EyeTracking.shapekeys": "Shape Key Selection",
"EyeTracking.options": "Options",
"EyeTracking.rotation": "Eye Rotation",
"EyeTracking.rotation.x": "Vertical Rotation",
"EyeTracking.rotation.y": "Horizontal Rotation",
"EyeTracking.adjust": "Eye Adjustments",
"EyeTracking.blinking": "Blinking Controls",
"EyeTracking.no_shapekeys": "No shape keys found on selected mesh",
"EyeTracking.no_armature": "No armature selected",
"EyeTracking.no_mesh": "No mesh found",
"EyeTracking.create.label": "Create Eye Tracking",
"EyeTracking.create.desc": "Set up eye tracking bones and shape keys",
"EyeTracking.testing.start.label": "Start Testing",
"EyeTracking.testing.start.desc": "Enter eye tracking test mode",
"EyeTracking.testing.stop.label": "Stop Testing",
"EyeTracking.testing.stop.desc": "Exit eye tracking test mode",
"EyeTracking.reset.label": "Reset Eye Tracking",
"EyeTracking.reset.desc": "Reset all eye tracking settings",
"EyeTracking.rotate.label": "Rotate Eye Bones",
"EyeTracking.rotate.desc": "Rotate eye bones for VRChat compatibility",
"EyeTracking.iris.label": "Adjust Iris Height",
"EyeTracking.iris.desc": "Adjust the height of iris vertices",
"EyeTracking.blink.test.label": "Test Blink",
"EyeTracking.blink.test.desc": "Test eye blinking shape keys",
"EyeTracking.lowerlid.test.label": "Test Lower Lid",
"EyeTracking.lowerlid.test.desc": "Test lower lid shape keys",
"EyeTracking.blink.reset.label": "Reset Blink Test",
"EyeTracking.blink.reset.desc": "Reset blink testing values",
"EyeTracking.validation.noArmature": "No armature found in scene",
"EyeTracking.validation.noMesh": "Mesh '{mesh}' not found",
"EyeTracking.validation.noShapekeys": "Selected mesh has no shape keys",
"EyeTracking.validation.leftEye": "Left Eye",
"EyeTracking.validation.rightEye": "Right Eye",
"EyeTracking.validation.missingGroups": "Missing vertex groups: {groups}",
"EyeTracking.validation.missingBones": "Missing required bones: {bones}",
"EyeTracking.validation.success": "Eye tracking setup validated successfully",
"EyeTracking.error.noMesh": "No mesh selected for eye tracking",
"EyeTracking.error.noVertexGroup": "No vertex group found for bone: {bone}",
"EyeTracking.error.noShapeSelected": "Please select all required shape keys",
"EyeTracking.success": "Eye tracking setup completed successfully",
"EyeTracking.mode_select": "Mode Selection",
"EyeTracking.mesh_setup": "Mesh Setup",
"EyeTracking.bone_setup": "Bone Setup",
"EyeTracking.shapekey_setup": "Shape Key Setup",
"EyeTracking.testing": "Testing Mode",
"EyeTracking.rotation_controls": "Eye Rotation Controls",
"EyeTracking.adjustments": "Eye Adjustments",
"EyeTracking.blink_testing": "Blink Testing",
"EyeTracking.wink_left": "Left Wink",
"EyeTracking.wink_right": "Right Wink",
"EyeTracking.lowerlid_left": "Left Lower Lid",
"EyeTracking.lowerlid_right": "Right Lower Lid",
"EyeTracking.mode.creation": "Creation Mode",
"EyeTracking.mode.testing": "Testing Mode",
"EyeTracking.disable_blinking": "Disable Eye Blinking",
"EyeTracking.disable_movement": "Disable Eye Movement",
"EyeTracking.distance": "Eye Distance",
"EyeTracking.distance_desc": "Adjust the distance between eyes",
"EyeTracking.mode": "Eye Tracking Mode",
"EyeTracking.mesh_name": "Mesh",
"EyeTracking.mesh_name_desc": "Select mesh for eye tracking",
"EyeTracking.head_bone_desc": "Select head bone",
"EyeTracking.eye_left_desc": "Select left eye bone",
"EyeTracking.eye_right_desc": "Select right eye bone",
"Settings.label": "Settings",
"Settings.language": "Language",
"Settings.language_desc": "Select interface language",