UI Updates

- Added icons to ui.
- Re-organised the UI slightly.
- Added some more Titles such as Join Meshes and etc.
- Slight wording changing on descriptions.
This commit is contained in:
Yusarina
2024-07-25 21:48:40 +01:00
parent d4e8ffeebb
commit 83366072b8
9 changed files with 106 additions and 86 deletions
+4 -4
View File
@@ -21,13 +21,13 @@ class AvatarToolkitToolsPanel(bpy.types.Panel):
armature = get_selected_armature(context)
if armature:
layout.label(text=t("Tools.tools_title.label"))
layout.label(text=t("Tools.tools_title.label"), icon='TOOL_SETTINGS')
layout.separator(factor=0.5)
row = layout.row(align=True)
row.scale_y = 1.5
row.operator("avatar_toolkit.convert_to_resonite", text=t("Tools.convert_to_resonite.label"))
row.operator("avatar_toolkit.convert_to_resonite", text=t("Tools.convert_to_resonite.label"), icon='SCENE_DATA')
row = layout.row(align=True)
row.operator(CreateDigitigradeLegs.bl_idname, text=t("Tools.create_digitigrade_legs.label"))
row.operator(CreateDigitigradeLegs.bl_idname, text=t("Tools.create_digitigrade_legs.label"), icon='BONE_DATA')
else:
layout.label(text=t("Tools.select_armature"))
layout.label(text=t("Tools.select_armature"), icon='ERROR')