UI Updates
- Added icons to ui. - Re-organised the UI slightly. - Added some more Titles such as Join Meshes and etc. - Slight wording changing on descriptions.
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-4
@@ -21,13 +21,13 @@ class AvatarToolkitToolsPanel(bpy.types.Panel):
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armature = get_selected_armature(context)
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if armature:
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layout.label(text=t("Tools.tools_title.label"))
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layout.label(text=t("Tools.tools_title.label"), icon='TOOL_SETTINGS')
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layout.separator(factor=0.5)
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row = layout.row(align=True)
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row.scale_y = 1.5
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row.operator("avatar_toolkit.convert_to_resonite", text=t("Tools.convert_to_resonite.label"))
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row.operator("avatar_toolkit.convert_to_resonite", text=t("Tools.convert_to_resonite.label"), icon='SCENE_DATA')
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row = layout.row(align=True)
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row.operator(CreateDigitigradeLegs.bl_idname, text=t("Tools.create_digitigrade_legs.label"))
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row.operator(CreateDigitigradeLegs.bl_idname, text=t("Tools.create_digitigrade_legs.label"), icon='BONE_DATA')
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else:
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layout.label(text=t("Tools.select_armature"))
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layout.label(text=t("Tools.select_armature"), icon='ERROR')
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