UI Updates

- Added icons to ui.
- Re-organised the UI slightly.
- Added some more Titles such as Join Meshes and etc.
- Slight wording changing on descriptions.
This commit is contained in:
Yusarina
2024-07-25 21:48:40 +01:00
parent d4e8ffeebb
commit 83366072b8
9 changed files with 106 additions and 86 deletions
+10 -8
View File
@@ -9,6 +9,7 @@ from ..core.import_pmd import import_pmd
from ..functions.import_anything import ImportAnyModel
from ..core.common import get_selected_armature, set_selected_armature
@register_wrap
@register_wrap
class AvatarToolkitQuickAccessPanel(bpy.types.Panel):
bl_label = t("Quick_Access.label")
@@ -21,9 +22,11 @@ class AvatarToolkitQuickAccessPanel(bpy.types.Panel):
def draw(self, context: Context):
layout = self.layout
layout.label(text=t("Quick_Access.options"))
layout.label(text=t("Quick_Access.options"), icon='TOOL_SETTINGS')
layout.prop(context.scene, "selected_armature", text="Select Armature")
layout.label(text=t("Quick_Access.select_armature"), icon='ARMATURE_DATA')
layout.prop(context.scene, "selected_armature", text="")
row = layout.row()
row.label(text=t("Quick_Access.import_export.label"), icon='IMPORT')
@@ -32,8 +35,8 @@ class AvatarToolkitQuickAccessPanel(bpy.types.Panel):
row = layout.row(align=True)
row.scale_y = 1.5
row.operator(ImportAnyModel.bl_idname, text=t("Quick_Access.import"))
row.operator("avatar_toolkit.export_menu", text=t("Quick_Access.export"))
row.operator(ImportAnyModel.bl_idname, text=t("Quick_Access.import"), icon='IMPORT')
row.operator("avatar_toolkit.export_menu", text=t("Quick_Access.export"), icon='EXPORT')
@register_wrap
class AVATAR_TOOLKIT_OT_export_menu(bpy.types.Operator):
@@ -54,9 +57,9 @@ class AVATAR_TOOLKIT_OT_export_menu(bpy.types.Operator):
def draw(self, context: Context):
layout = self.layout
layout.label(text=t("Quick_Access.select_export.label"))
layout.operator("avatar_toolkit.export_resonite", text=t("Quick_Access.select_export_resonite.label"))
layout.operator("avatar_toolkit.export_fbx", text=t("Quick_Access.export_fbx.label"))
layout.label(text=t("Quick_Access.select_export.label"), icon='EXPORT')
layout.operator("avatar_toolkit.export_resonite", text=t("Quick_Access.select_export_resonite.label"), icon='SCENE_DATA')
layout.operator("avatar_toolkit.export_fbx", text=t("Quick_Access.export_fbx.label"), icon='OBJECT_DATA')
@register_wrap
class AVATAR_TOOLKIT_OT_export_fbx(bpy.types.Operator):
@@ -68,4 +71,3 @@ class AVATAR_TOOLKIT_OT_export_fbx(bpy.types.Operator):
def execute(self, context):
bpy.ops.export_scene.fbx('INVOKE_DEFAULT')
return {'FINISHED'}