Added back texture Atlas
- Now working with Alpha 2. - Did some changed but it should still work, did some basic testing. - Do want to make further changes and make the system better where possible.
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@@ -380,6 +380,26 @@
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"MergeArmature.cleanup_shape_keys": "Clean Shape Keys",
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"MergeArmature.cleanup_shape_keys_desc": "Remove unused shape keys",
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"TextureAtlas.atlas_completed": "Texture atlas creation completed",
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"TextureAtlas.atlas_error": "An error occurred during texture atlas creation",
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"TextureAtlas.atlas_materials": "Atlas Materials",
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"TextureAtlas.atlas_materials_desc": "Atlas materials to optimize the model",
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"TextureAtlas.label": "Texture Atlasing",
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"TextureAtlas.loaded_list": "Loaded Texture Atlas Material List",
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"TextureAtlas.material_list_label": "Texture Atlas Material List Material",
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"TextureAtlas.reload_list": "Reload Texture Atlas Material List",
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"TextureAtlas.error.label": "ERROR",
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"TextureAtlas.none.label": "None",
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"TextureAtlas.no_nodes_error.desc": "THIS MATERIAL DOES NOT USE NODES!",
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"TextureAtlas.no_images_error.desc": "THIS MATERIAL HAS NO IMAGES!",
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"TextureAtlas.texture_use_atlas.desc": "The texture that will be used for the {name} map atlas",
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"TextureAtlas.albedo": "Albedo",
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"TextureAtlas.normal": "Normal",
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"TextureAtlas.emission": "Emission",
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"TextureAtlas.ambient_occlusion": "Ambient Occlusion",
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"TextureAtlas.height": "Height",
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"TextureAtlas.roughness": "Roughness",
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"Settings.label": "Settings",
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"Settings.language": "Language",
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"Settings.language_desc": "Select interface language",
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