Fixes
- Fixed issue where blender would error when exiting due to property being register twice. - Fixes missing strings. - Attempt at fixes properties not clearing correctly. - Updated Japanese json file with all latest strings.
This commit is contained in:
@@ -23,12 +23,6 @@ def register() -> None:
|
||||
description=t("VisemePanel.selected_mesh.desc")
|
||||
)))
|
||||
|
||||
register_property((bpy.types.Scene, "merge_armature_source", bpy.props.EnumProperty(
|
||||
items=get_armatures_that_are_not_selected,
|
||||
name=t("MergeArmatures.selected_armature.label"),
|
||||
description=t("MergeArmatures.selected_armature.label")
|
||||
)))
|
||||
|
||||
register_property((bpy.types.Object, "material_group_expanded", bpy.props.BoolProperty(
|
||||
name="Expand Material Group",
|
||||
description="Show/hide materials for this mesh",
|
||||
|
||||
Reference in New Issue
Block a user