fix pointers
fix pointers in operators to point to class bl_idname property
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@@ -31,6 +31,8 @@ class AvatarToolkit_OT_AlignUVEdgesToTarget(Operator):
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return False
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if not context.space_data:
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return False
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if not hasattr(context.space_data, "show_uvedit"):
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return False
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if not context.space_data.show_uvedit:
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return False
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if context.scene.tool_settings.use_uv_select_sync:
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