Bone Standardization

This commit is contained in:
Yusarina
2025-03-24 19:06:57 +00:00
parent 2a2c3d3973
commit 5b9acb496f
6 changed files with 647 additions and 1 deletions
+21
View File
@@ -239,6 +239,27 @@
"Tools.convert_rigify_to_unity_desc": "Convert Rigify armature to Unity-compatible format",
"Tools.rigify_converted": "Rigify armature converted successfully",
"Tools.no_armature": "No armature selected",
"Tools.standardize_title": "Standardization",
"Tools.standardize_armature": "Standardize Armature",
"Tools.standardize_armature_desc": "Convert non-standard armature to Avatar Toolkit standards",
"Tools.standardize_fix_names": "Fix Bone Names",
"Tools.standardize_fix_names_desc": "Rename bones to match standard naming conventions",
"Tools.standardize_fix_hierarchy": "Fix Bone Hierarchy",
"Tools.standardize_fix_hierarchy_desc": "Correct parent-child relationships between bones",
"Tools.standardize_fix_scale": "Fix Bone Scale",
"Tools.standardize_fix_scale_desc": "Normalize bone lengths to fix scale issues",
"Tools.standardize_warning": "This operation will modify your armature. Make a backup first!",
"Tools.standardize_success": "Armature successfully standardized",
"Tools.standardize_partial": "Armature partially standardized. Some issues remain.",
"Tools.standardize_already_valid": "Armature already meets standards. No changes needed.",
"Tools.standardize_issues_title": "Standardization Issues",
"Tools.standardize_issues_header": "Some issues still remain after standardization",
"Tools.standardize_issues_line1": "This could be because some bones on your avatar have unique names",
"Tools.standardize_issues_line2": "that aren't in our list of recognized non-standard bones.",
"Tools.standardize_issues_line3": "For example, if your hips bone is named 'THISISMYHIPS', we can't detect it.",
"Tools.standardize_issues_line4": "If your main skeleton bones aren't being recognized, please report this",
"Tools.standardize_issues_line5": "on our GitHub so we can add them to our database.",
"Tools.standardize_issues_line6": "Accessory bones (hair, clothing, etc.) must be renamed manually.",
"UVTools.too_many_vertices": "Error! You have too much stuff selected. Are you sure you're selecting two edges?",
"UVTools.need_line": "You need one line of selected UV points per selected object. Object \"{obj}\" does not meet this requirement!",