Bug fixes
- First attempt to get Chinese Characters to work, kinda working, but also not. - Small bug fixes.
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@@ -264,8 +264,8 @@ class AvatarToolkit_OT_MergeArmatures(Operator):
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bl_options = {'REGISTER', 'UNDO'}
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@classmethod
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def poll(cls, context: Context) -> bool:
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return (common.get_selected_armature(context) is not None) and (context.scene.merge_armature_source is not None)
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def poll(cls, context):
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return (common.get_selected_armature(context) is not None) and (common.get_merge_armature_source(context) is not None)
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def make_active(self, obj: bpy.types.Object, context: Context):
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context.view_layer.objects.active = obj
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