Bug fixes
- When i updated Wheels I used the Python 13 one, blender is Python 11 so provided the correct wheels packages. Also added macos 10.9 for Intel users. - Fixed issue where Join Meshes, made it faster as well. - Fixed issues with viseme generation and previewing. - Removed MMD Panel and Tools. - Fixed issue with armature merging - Fixed reset eye tracking button throwing errors in the SDK2 panel. - Added info in the SDK2 panel about this only being used for other games, VRChat Eye tracking is setup in Unity. - Fixed issue where if models have upper ears and lower ears the amrature validation system would mark it as problem bones. - Added instructions to armature validation about other bones and re the standardization button.
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@@ -568,7 +568,15 @@ acceptable_bone_names = {
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'breast_upper_1_l': ['BreastUpper1_L'],
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'breast_upper_2_l': ['BreastUpper2_L'],
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'breast_upper_1_r': ['BreastUpper1_R'],
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'breast_upper_2_r': ['BreastUpper2_R']
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'breast_upper_2_r': ['BreastUpper2_R'],
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'ear_upper_l': ['UpperEar.L', 'Upper Ear.L', 'Upper Ear_L'],
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'ear_upper_r': ['UpperEar.R', 'Upper Ear.R', 'Upper Ear_R'],
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'ear_lower_l': ['LowerEar.L', 'Lower Ear.L', 'Lower Ear_L'],
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'ear_lower_r': ['LowerEar.R', 'Lower Ear.R', 'Lower Ear_R'],
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'ears_upper': ['Ears Upper', 'EarsUpper', 'ears_upper'],
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'ears_lower': ['Ears Lower', 'EarsLower', 'ears_lower']
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}
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rigify_unity_names = {
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