Bug fixes

- When i updated Wheels I used the Python 13 one, blender is Python 11 so provided the correct wheels packages. Also added macos 10.9 for Intel users.
- Fixed issue where Join Meshes, made it faster as well.
- Fixed issues with viseme generation and previewing.
- Removed MMD Panel and Tools.
- Fixed issue with armature merging
- Fixed reset eye tracking button throwing errors in the SDK2 panel.
- Added info in the SDK2 panel about this only being used for other games, VRChat Eye tracking is setup in Unity.
- Fixed issue where if models have upper ears and lower ears the amrature validation system would mark it as problem bones.
- Added instructions to armature validation about other bones and re the standardization button.
This commit is contained in:
Yusarina
2025-03-24 22:58:51 +00:00
parent c90bf4e36c
commit 546fec6039
18 changed files with 150 additions and 893 deletions
+1
View File
@@ -17,6 +17,7 @@ license = [
wheels = [
"./wheels/lz4-4.4.3-cp311-cp311-macosx_11_0_arm64.whl",
"./wheels/lz4-4.3.3-cp311-cp311-macosx_10_9_x86_64.whl",
"./wheels/lz4-4.4.3-cp311-cp311-manylinux_2_17_x86_64.manylinux2014_x86_64.whl",
"./wheels/lz4-4.4.3-cp311-cp311-win_amd64.whl"
]