Fixes
- All bones should convert now - Root bone now get's removed. - Fixed Collections not getting removed
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@@ -614,6 +614,12 @@ class AvatarToolkitSceneProperties(PropertyGroup):
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description="Remove VRM collider bones during conversion",
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default=True
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)
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vrm_remove_root: BoolProperty(
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name="Remove Root Bone",
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description="Remove unnecessary VRM root bone and make Hips the root bone",
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default=True
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)
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def register() -> None:
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"""Register the Avatar Toolkit property group"""
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