Merge pull request #45 from 989onan/MergeBones

Merge bones
This commit is contained in:
Yusarina
2024-09-11 01:39:57 +01:00
committed by GitHub
4 changed files with 199 additions and 0 deletions
+22
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@@ -262,3 +262,25 @@ def update_progress(self, context, message):
def finish_progress(context):
context.window_manager.progress_end()
context.area.header_text_set(None)
def transfer_vertex_weights(context: Context, obj: bpy.types.Object, source_group: str, target_group: str, delete_source_group: bool = True) -> bool:
modifier: bpy.types.VertexWeightMixModifier = obj.modifiers.new(name="merge_weights",type="VERTEX_WEIGHT_MIX")
modifier.mix_set = 'B'
modifier.vertex_group_a = target_group
modifier.vertex_group_b = source_group
modifier.mask_constant = 1.0
bpy.ops.object.mode_set(mode='OBJECT')
prev_obj: bpy.types.Object = context.view_layer.objects.active
context.view_layer.objects.active = obj
bpy.ops.object.modifier_apply(modifier=modifier.name)
if delete_source_group:
obj.vertex_groups.remove(obj.vertex_groups.get(source_group))
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.object.mode_set(mode='OBJECT')
context.view_layer.objects.active = prev_obj
return True
+158
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@@ -0,0 +1,158 @@
import bpy
from ..core import common
from bpy.types import Operator, Context, Mesh, Armature, EditBone
from ..core.register import register_wrap
from .translations import t
@register_wrap
class AvatarToolkit_OT_RemoveZeroWeightBones(Operator):
bl_idname = "avatar_toolkit.remove_zero_weight_bones"
bl_label = t("Tools.remove_zero_weight_bones.label")
bl_description = t("Tools.remove_zero_weight_bones.desc")
bl_options = {'REGISTER', 'UNDO'}
threshold: bpy.props.FloatProperty(
default=0.01,
name=t("Tools.remove_zero_weight_bones.threshold.label"),
description=t("Tools.remove_zero_weight_bones.threshold.desc"),
min=0.0000001,
max=0.9999999)
@classmethod
def poll(cls, context: Context) -> bool:
return common.get_selected_armature(context) is not None
def execute(self, context: Context) -> set[str]:
armature = common.get_selected_armature(context)
if not common.is_valid_armature(armature):
self.report({'ERROR'}, t("Tools.apply_transforms.invalid_armature"))
return {'CANCELLED'}
weighted_bones: list[str] = []
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.select_all(action='DESELECT')
armature.select_set(True)
context.view_layer.objects.active = armature
meshes = common.get_all_meshes(context)
for mesh in meshes:
mesh_data: Mesh = mesh.data
for vertex in mesh_data.vertices:
for group in vertex.groups:
if group.weight > self.threshold:
weighted_bones.append(mesh.vertex_groups[group.group].name) #add bone name to list of bones that are greater than the weight threshold
bpy.ops.object.mode_set(mode='EDIT')
amature_data: Armature = armature.data
unweighted_bones: list[str] = []
#doing 2 loops to prevent modification of array during iteration
for bone in amature_data.edit_bones:
if bone.name not in weighted_bones:
unweighted_bones.append(bone.name) #add bones that arent in the list of bones that have weight into the list of bones that don't
for bone_name in unweighted_bones:
for edit_bone in amature_data.edit_bones[bone_name].children:
edit_bone.use_connect = False #to fix randomly moving bones
edit_bone.parent = amature_data.edit_bones[bone_name].parent #to fix unparented bones.
amature_data.edit_bones.remove(amature_data.edit_bones[bone_name]) #delete list of unweighted bones from the armature
self.report({'INFO'}, t("Tools.remove_zero_weight_bones.success"))
return {'FINISHED'}
@register_wrap
class AvatarToolkit_OT_MergeBonesToActive(Operator):
bl_idname = "avatar_toolkit.merge_bones_to_active"
bl_label = t("Tools.merge_bones_to_active.label")
bl_description = t("Tools.merge_bones_to_active.desc")
bl_options = {'REGISTER', 'UNDO'}
delete_old: bpy.props.BoolProperty(name=t("Tools.merge_bones_to_active.delete_old.label"), description=t("Tools.merge_bones_to_active.delete_old.desc"), default=False)
@classmethod
def poll(cls, context: Context) -> bool:
if common.get_selected_armature(context) is not None:
if common.get_selected_armature(context) == context.view_layer.objects.active:
if context.mode == "POSE":
return len(context.selected_pose_bones) > 1
elif context.mode == "EDIT_ARMATURE":
return len(context.selected_bones) > 1
return False
def execute(cls, context: Context) -> set[str]:
prev_mode: str = "EDIT"
if context.mode == "POSE":
prev_mode = "POSE"
#get active bone and a list of all other selected bones
bpy.ops.object.mode_set(mode='EDIT')
target_bone: str = context.active_bone.name
armature_data: Armature = context.view_layer.objects.active.data
bones: list[str] = [i.name for i in context.selected_bones]
bones.remove(target_bone)
for obj in common.get_all_meshes(context):
for bone in bones:
bone_name: str = armature_data.edit_bones[bone].name
common.transfer_vertex_weights(context=context,obj=obj,source_group=bone_name,target_group=armature_data.edit_bones[target_bone].name)
bpy.ops.object.mode_set(mode='EDIT')
for bone in bones:
if cls.delete_old:
for bone_child in armature_data.edit_bones[bone].children:
bone_child.parent = armature_data.edit_bones[bone].parent
armature_data.edit_bones.remove(armature_data.edit_bones[bone])
bpy.ops.object.mode_set(mode=prev_mode)
return {'FINISHED'}
@register_wrap
class AvatarToolkit_OT_MergeBonesToParents(Operator):
bl_idname = "avatar_toolkit.merge_bones_to_parents"
bl_label = t("Tools.merge_bones_to_parents.label")
bl_description = t("Tools.merge_bones_to_parents.desc")
bl_options = {'REGISTER', 'UNDO'}
delete_old: bpy.props.BoolProperty(name=t("Tools.merge_bones_to_parents.delete_old.label"), description=t("Tools.merge_bones_to_parents.delete_old.desc"), default=False)
@classmethod
def poll(cls, context: Context) -> bool:
if common.get_selected_armature(context) is not None:
if common.get_selected_armature(context) == context.view_layer.objects.active:
if context.mode == "POSE":
return len(context.selected_pose_bones) > 0
elif context.mode == "EDIT_ARMATURE":
return len(context.selected_bones) > 0
return False
def execute(cls, context: Context) -> set[str]:
prev_mode: str = "EDIT"
if context.mode == "POSE":
prev_mode = "POSE"
#get active bone and a list of all other selected bones
bpy.ops.object.mode_set(mode='EDIT')
armature_data: Armature = context.view_layer.objects.active.data
for obj in common.get_all_meshes(context):
for bone in [i.name for i in context.selected_bones]:
if armature_data.edit_bones[bone].parent != None:
bone_name: str = armature_data.edit_bones[bone].name
common.transfer_vertex_weights(context=context,obj=obj,source_group=bone_name,target_group=armature_data.edit_bones[bone].parent.name)
bpy.ops.object.mode_set(mode='EDIT')
for bone in [i.name for i in context.selected_bones]:
if cls.delete_old:
for bone_child in armature_data.edit_bones[bone].children:
bone_child.parent = armature_data.edit_bones[bone].parent
armature_data.edit_bones.remove(armature_data.edit_bones[bone])
bpy.ops.object.mode_set(mode=prev_mode)
return {'FINISHED'}
+13
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@@ -141,6 +141,19 @@
"Tools.apply_transforms.desc": "Apply position, rotation, and scale to the armature and its meshes",
"Tools.apply_transforms.invalid_armature": "Invalid armature selected",
"Tools.apply_transforms.success": "Transforms applied successfully to armature and meshes",
"Tools.remove_zero_weight_bones.success": "Zero weight bones removed successfully",
"Tools.remove_zero_weight_bones.label": "Remove Zero Weight Bones",
"Tools.remove_zero_weight_bones.desc": "Remove bones from the armature that have weights less than threshold.",
"Tools.merge_bones_to_active.delete_old.desc": "Remove old bones when merging.",
"Tools.merge_bones_to_active.delete_old.label": "Remove Old Bones",
"Tools.merge_bones_to_active.desc": "Merge selected bones to active bone (selected in bright blue or orange).",
"Tools.merge_bones_to_active.label": "Merge Bones to Active",
"Tools.merge_bones_to_parents.delete_old.desc": "Remove old bones when merging.",
"Tools.merge_bones_to_parents.delete_old.label": "Remove Old Bones",
"Tools.merge_bones_to_parents.desc": "Merges every bone in the selection to each of their parents.",
"Tools.merge_bones_to_parents.label": "Merge Bones to Individual Parents",
"Tools.remove_zero_weight_bones.threshold.label": "Weight Threshold",
"Tools.remove_zero_weight_bones.threshold.desc": "If a bone is not weighted to any part of any mesh under the armature with a threshold greater than this, it is removed",
"VisemePanel.create_visemes": "Create Visemes",
"VisemePanel.creating_viseme": "Creating viseme: {viseme_name}",
"VisemePanel.creating_viseme_detail": "Creating viseme: {viseme_name}",
+6
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@@ -8,6 +8,7 @@ from ..functions.translations import t
from ..core.common import get_selected_armature
from ..functions.seperate_by import AvatarToolKit_OT_SeparateByMaterials, AvatarToolKit_OT_SeparateByLooseParts
from ..functions.additional_tools import AvatarToolKit_OT_ApplyTransforms
from ..functions.armature_modifying import AvatarToolkit_OT_RemoveZeroWeightBones, AvatarToolkit_OT_MergeBonesToActive, AvatarToolkit_OT_MergeBonesToParents
@register_wrap
class AvatarToolkit_PT_ToolsPanel(bpy.types.Panel):
@@ -39,5 +40,10 @@ class AvatarToolkit_PT_ToolsPanel(bpy.types.Panel):
row.operator(AvatarToolKit_OT_SeparateByLooseParts.bl_idname, text=t("Tools.separate_by_loose_parts.label"), icon='OUTLINER_OB_MESH')
row = layout.row(align=True)
row.operator(AvatarToolKit_OT_ApplyTransforms.bl_idname, text=t("Tools.apply_transforms.label"), icon='OBJECT_ORIGIN')
row = layout.row(align=True)
row.operator(AvatarToolkit_OT_RemoveZeroWeightBones.bl_idname, text=t("Tools.remove_zero_weight_bones.label"), icon='BONE_DATA')
row = layout.row(align=True)
row.operator(AvatarToolkit_OT_MergeBonesToActive.bl_idname, text=t("Tools.merge_bones_to_active.label"), icon='BONE_DATA')
row.operator(AvatarToolkit_OT_MergeBonesToParents.bl_idname, text=t("Tools.merge_bones_to_parents.label"), icon='BONE_DATA')
else:
layout.label(text=t("Tools.select_armature"), icon='ERROR')