PMX working enough
- now the parser doesn't explode and gets to the end of the morphs. so now PMX can be imported
This commit is contained in:
+137
-75
@@ -1,6 +1,7 @@
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import bpy
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import bpy
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import struct
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import struct
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import traceback
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import traceback
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import mathutils
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from mathutils import Matrix, Vector
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from mathutils import Matrix, Vector
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@@ -40,7 +41,7 @@ def read_pmx_header(file):
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print(model_english_comment)
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print(model_english_comment)
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return version, encoding, additional_uvs, vertex_index_size, texture_index_size, material_index_size, bone_index_size, morph_index_size, rigid_body_index_size, model_name, model_english_name, model_comment, model_english_comment
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return version, encoding, additional_uvs, vertex_index_size, texture_index_size, material_index_size, bone_index_size, morph_index_size, rigid_body_index_size, model_name, model_english_name, model_comment, model_english_comment
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def read_vertex(file, bone_index_size, additional_uvs):
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def read_vertex(file, string_build, byte_size, additional_uvs):
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position = struct.unpack('<3f', file.read(12))
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position = struct.unpack('<3f', file.read(12))
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normal = struct.unpack('<3f', file.read(12))
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normal = struct.unpack('<3f', file.read(12))
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uv = struct.unpack('<2f', file.read(8))
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uv = struct.unpack('<2f', file.read(8))
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@@ -50,48 +51,35 @@ def read_vertex(file, bone_index_size, additional_uvs):
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weight_deform_type = struct.unpack('<B', file.read(1))[0]
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weight_deform_type = struct.unpack('<B', file.read(1))[0]
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stringbuild = '<??'
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byte_size = 0
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if bone_index_size == 1:
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stringbuild = replace_char(stringbuild, 2, 'B')
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byte_size = 1
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elif bone_index_size == 2:
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stringbuild = replace_char(stringbuild,2,'H')
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byte_size = 2
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else:
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stringbuild = replace_char(stringbuild,2,'i')
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byte_size = 4
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C_num = []
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C_num = []
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R0_num = []
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R0_num = []
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R1_num = []
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R1_num = []
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#in the if-else chain, multiplying byte_size by a number should reflect the stringbuild's 1st (not 0th) character which is how many bone indices there are.
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#in the if-else chain, multiplying byte_size by a number should reflect the string_build's 1st (not 0th) character which is how many bone indices there are.
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if weight_deform_type == 0: #BDEF 1
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if weight_deform_type == 0: #BDEF 1
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stringbuild = replace_char(stringbuild,1,'1') #how many bone indices there are
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string_build = replace_char(string_build,1,'1') #how many bone indices there are
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bone_indices = list(struct.unpack(stringbuild, file.read(byte_size*1)))
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bone_indices = list(struct.unpack(string_build, file.read(byte_size*1)))
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bone_weights = [1.0]
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bone_weights = [1.0]
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elif weight_deform_type == 1: #BDEF2
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elif weight_deform_type == 1: #BDEF2
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stringbuild = replace_char(stringbuild,1,'2') #how many bone indices there are
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string_build = replace_char(string_build,1,'2') #how many bone indices there are
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bone_indices = list(struct.unpack(stringbuild, file.read(byte_size*2)))
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bone_indices = list(struct.unpack(string_build, file.read(byte_size*2)))
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bone_1_weight = struct.unpack('<f', file.read(4))[0]
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bone_1_weight = struct.unpack('<f', file.read(4))[0]
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bone_weights = [bone_1_weight, 1.0-bone_1_weight]
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bone_weights = [bone_1_weight, 1.0-bone_1_weight]
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elif weight_deform_type == 2: #BDEF4
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elif weight_deform_type == 2: #BDEF4
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stringbuild = replace_char(stringbuild,1,'4') #how many bone indices there are
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string_build = replace_char(string_build,1,'4') #how many bone indices there are
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bone_indices = list(struct.unpack(stringbuild, file.read(byte_size*4)))
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bone_indices = list(struct.unpack(string_build, file.read(byte_size*4)))
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bone_weights = list(struct.unpack('<4f', file.read(4*4)))
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bone_weights = list(struct.unpack('<4f', file.read(4*4)))
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elif weight_deform_type == 3: #SDEF
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elif weight_deform_type == 3: #SDEF
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stringbuild = replace_char(stringbuild,1,'2') #how many bone indices there are
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string_build = replace_char(string_build,1,'2') #how many bone indices there are
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bone_indices = list(struct.unpack(stringbuild, file.read(byte_size*2)))
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bone_indices = list(struct.unpack(string_build, file.read(byte_size*2)))
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bone_1_weight = struct.unpack('<f', file.read(4))[0]
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bone_1_weight = struct.unpack('<f', file.read(4))[0]
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bone_weights = [bone_1_weight, 1.0-bone_1_weight]
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bone_weights = [bone_1_weight, 1.0-bone_1_weight]
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C_num = struct.unpack('<3f', file.read(12))
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C_num = struct.unpack('<3f', file.read(12))
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R0_num = struct.unpack('<3f', file.read(12))
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R0_num = struct.unpack('<3f', file.read(12))
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R1_num = struct.unpack('<3f', file.read(12))
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R1_num = struct.unpack('<3f', file.read(12))
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elif weight_deform_type == 4: #QDEF
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elif weight_deform_type == 4: #QDEF
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stringbuild = replace_char(stringbuild,1,'4') #how many bone indices there are
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string_build = replace_char(string_build,1,'4') #how many bone indices there are
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bone_indices = list(struct.unpack(stringbuild, file.read(byte_size*4)))
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bone_indices = list(struct.unpack(string_build, file.read(byte_size*4)))
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bone_weights = list(struct.unpack('<4f', file.read(4*4)))
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bone_weights = list(struct.unpack('<4f', file.read(4*4)))
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else:
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else:
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raise IOError("Unsupported weight deform type \""+str(weight_deform_type)+"\" for file!")
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raise IOError("Unsupported weight deform type \""+str(weight_deform_type)+"\" for file!")
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@@ -101,7 +89,7 @@ def read_vertex(file, bone_index_size, additional_uvs):
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edge_scale = struct.unpack('<f', file.read(4))[0]
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edge_scale = struct.unpack('<f', file.read(4))[0]
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return position, normal, uv, bone_indices, bone_weights, edge_scale, additional_uv_read
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return position, normal, uv, bone_indices, bone_weights, edge_scale, additional_uv_read
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def read_material(file, texture_index_size):
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def read_material(file, string_build, byte_size):
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material_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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material_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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material_english_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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material_english_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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@@ -115,23 +103,13 @@ def read_material(file, texture_index_size):
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edge_size = struct.unpack('<f', file.read(4))[0]
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edge_size = struct.unpack('<f', file.read(4))[0]
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#this is bad don't do this, replaced it.. - @989onan
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#this is bad don't do this, replaced it.. - @989onan
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#texture_index = struct.unpack(f'<{texture_index_size}B', file.read(texture_index_size))[0]
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#texture_index = struct.unpack(f'<{texture_index_size}B', file.read(texture_index_size))[0]
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stringbuild = '<1?'
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texture_index = struct.unpack(replace_char(string_build, 1, '1'), file.read(byte_size))[0]
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if texture_index_size == 1:
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sphere_texture_index = struct.unpack(replace_char(string_build, 1, '1'), file.read(byte_size))[0]
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stringbuild = replace_char(stringbuild, 2, 'b')
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byte_size = 1
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elif texture_index_size == 2:
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stringbuild = replace_char(stringbuild,2,'h')
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byte_size = 2
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else:
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stringbuild = replace_char(stringbuild,2,'i')
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byte_size = 4
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texture_index = struct.unpack(stringbuild, file.read(byte_size))[0]
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sphere_texture_index = struct.unpack(stringbuild, file.read(byte_size))[0]
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sphere_mode = struct.unpack('<b', file.read(1))[0]
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sphere_mode = struct.unpack('<b', file.read(1))[0]
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toon_sharing_flag = struct.unpack('<b', file.read(1))[0]
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toon_sharing_flag = struct.unpack('<b', file.read(1))[0]
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if toon_sharing_flag == 0:
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if toon_sharing_flag == 0:
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toon_texture_index = struct.unpack(stringbuild, file.read(byte_size))[0]
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toon_texture_index = struct.unpack(replace_char(string_build, 1, '1'), file.read(byte_size))[0]
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else:
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else:
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toon_texture_index = struct.unpack('<b', file.read(1))[0]
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toon_texture_index = struct.unpack('<b', file.read(1))[0]
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@@ -141,18 +119,19 @@ def read_material(file, texture_index_size):
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return material_name, material_english_name, diffuse_color, specular_color, specular_strength, ambient_color, flag, edge_color, edge_size, texture_index, sphere_texture_index, sphere_mode, toon_sharing_flag, toon_texture_index, comment, surface_count
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return material_name, material_english_name, diffuse_color, specular_color, specular_strength, ambient_color, flag, edge_color, edge_size, texture_index, sphere_texture_index, sphere_mode, toon_sharing_flag, toon_texture_index, comment, surface_count
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def read_bone(file, bone_index_size):
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def read_bone(file, string_build, byte_size):
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bone_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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bone_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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bone_english_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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bone_english_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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position = struct.unpack('<3f', file.read(12))
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position = struct.unpack('<3f', file.read(12))
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parent_bone_index = struct.unpack(f'<{bone_index_size}B', file.read(bone_index_size))[0]
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parent_bone_index = struct.unpack(replace_char(string_build, 1, '1'), file.read(byte_size))[0]
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layer = struct.unpack('<i', file.read(4))[0]
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layer = struct.unpack('<i', file.read(4))[0]
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flag = struct.unpack('<H', file.read(2))[0]
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flag = struct.unpack('<H', file.read(2))[0]
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tail_position = [0.0,0.0,0.0]
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tail_position = [None,None,None]
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tail_index = 0.0
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tail_index = 0.0
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inherit_bone_parent_index = -1
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inherit_bone_parent_index = 0
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inherit_bone_parent_influence = 0.0
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inherit_bone_parent_influence = 0.0
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fixed_axis = [0.0,0.0,0.0]
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fixed_axis = [0.0,0.0,0.0]
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local_x_vector = [0.0,0.0,0.0]
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local_x_vector = [0.0,0.0,0.0]
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@@ -164,13 +143,13 @@ def read_bone(file, bone_index_size):
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ik_link_count = -1
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ik_link_count = -1
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if flag & 0x0001:
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if not (flag & 0x0001):
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tail_position = struct.unpack('<3f', file.read(12))
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tail_position = struct.unpack('<3f', file.read(12))
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else:
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else:
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tail_index = struct.unpack(f'<{bone_index_size}B', file.read(bone_index_size))[0]
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tail_index = struct.unpack(replace_char(string_build, 1, '1'), file.read(byte_size))[0]
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if flag & 0x0100 or flag & 0x0200:
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if flag & 0x0100 or flag & 0x0200:
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inherit_bone_parent_index = struct.unpack(f'<{bone_index_size}B', file.read(bone_index_size))[0]
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inherit_bone_parent_index = struct.unpack(replace_char(string_build, 1, '1'), file.read(byte_size))[0]
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inherit_bone_parent_influence = struct.unpack('<f', file.read(4))[0]
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inherit_bone_parent_influence = struct.unpack('<f', file.read(4))[0]
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if flag & 0x0400:
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if flag & 0x0400:
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@@ -185,21 +164,21 @@ def read_bone(file, bone_index_size):
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ik_links = []
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ik_links = []
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if flag & 0x0020:
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if flag & 0x0020:
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ik_target_bone_index = struct.unpack(f'<{bone_index_size}B', file.read(bone_index_size))[0]
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ik_target_bone_index = struct.unpack(replace_char(string_build, 1, '1'), file.read(byte_size))[0]
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ik_loop_count = struct.unpack('<i', file.read(4))[0]
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ik_loop_count = struct.unpack('<i', file.read(4))[0]
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ik_limit_radian = struct.unpack('<f', file.read(4))[0]
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ik_limit_radian = struct.unpack('<f', file.read(4))[0]
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ik_link_count = struct.unpack('<i', file.read(4))[0]
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ik_link_count = struct.unpack('<i', file.read(4))[0]
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for _ in range(ik_link_count):
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for _ in range(ik_link_count):
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ik_link_bone_index = struct.unpack(f'<{bone_index_size}B', file.read(bone_index_size))[0]
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ik_link_bone_index = struct.unpack(replace_char(string_build, 1, '1'), file.read(byte_size))[0]
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ik_link_limit_min = struct.unpack('<3f', file.read(12))
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ik_link_limit_min = struct.unpack('<3f', file.read(12))
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ik_link_limit_max = struct.unpack('<3f', file.read(12))
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ik_link_limit_max = struct.unpack('<3f', file.read(12))
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ik_links.append((ik_link_bone_index, ik_link_limit_min, ik_link_limit_max))
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ik_links.append((ik_link_bone_index, ik_link_limit_min, ik_link_limit_max))
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return bone_name, bone_english_name, position, parent_bone_index, layer, flag, tail_position, inherit_bone_parent_index, inherit_bone_parent_influence, fixed_axis, local_x_vector, local_z_vector, external_key, ik_target_bone_index, ik_loop_count, ik_limit_radian, ik_links
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return bone_name, bone_english_name, position, parent_bone_index, layer, flag, tail_position, inherit_bone_parent_index, inherit_bone_parent_influence, fixed_axis, local_x_vector, local_z_vector, external_key, ik_target_bone_index, ik_loop_count, ik_limit_radian, ik_links
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def read_morph(file, morph_index_size):
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def read_morph(file, morph_struct, morph_bytesize, vertex_struct, vertex_size, bone_struct, bone_size, material_struct, material_size, rigid_struct, rigid_size):
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morph_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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morph_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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morph_english_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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morph_english_name = str(file.read(struct.unpack('<i', file.read(4))[0]), 'utf-16-le', errors='replace')
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@@ -207,43 +186,46 @@ def read_morph(file, morph_index_size):
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morph_type = struct.unpack('<b', file.read(1))[0]
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morph_type = struct.unpack('<b', file.read(1))[0]
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offset_size = struct.unpack('<i', file.read(4))[0]
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offset_size = struct.unpack('<i', file.read(4))[0]
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morph_data = []
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morph_data = []
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for _ in range(offset_size):
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for _ in range(offset_size):
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if morph_type == 0: # Group
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if morph_type == 0: # Group
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morph_index = struct.unpack(f'<{morph_index_size}B', file.read(morph_index_size))[0]
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morph_index = struct.unpack(replace_char(morph_struct, 1, '1'), file.read(morph_bytesize))[0]
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morph_value = struct.unpack('<f', file.read(4))[0]
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morph_value = struct.unpack('<f', file.read(4))[0]
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morph_data.append((morph_index, morph_value))
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morph_data.append((morph_index, morph_value))
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elif morph_type == 1: # Vertex
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elif morph_type == 1: # Vertex
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vertex_index = struct.unpack('<i', file.read(4))[0]
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vertex_index = struct.unpack(replace_char(vertex_struct, 1, '1'), file.read(vertex_size))[0]
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position_offset = struct.unpack('<3f', file.read(12))
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position_offset = struct.unpack('<3f', file.read(12))
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morph_data.append((vertex_index, position_offset))
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morph_data.append((vertex_index, position_offset))
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elif morph_type == 2: # Bone
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elif morph_type == 2: # Bone
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bone_index = struct.unpack(f'<{morph_index_size}B', file.read(morph_index_size))[0]
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bone_index = struct.unpack(bone_struct, file.read(bone_size))[0]
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position_offset = struct.unpack('<3f', file.read(12))
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position_offset = struct.unpack('<3f', file.read(12))
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rotation_offset = struct.unpack('<4f', file.read(16))
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rotation_offset = struct.unpack('<4f', file.read(16))
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morph_data.append((bone_index, position_offset, rotation_offset))
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morph_data.append((bone_index, position_offset, rotation_offset))
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elif morph_type == 3: # UV
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elif morph_type == 3: # UV
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vertex_index = struct.unpack('<i', file.read(4))[0]
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vertex_index = struct.unpack(replace_char(vertex_struct, 1, '1'), file.read(vertex_size))[0]
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uv_offset = struct.unpack('<4f', file.read(16))
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uv_offset = struct.unpack('<4f', file.read(16))
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morph_data.append((vertex_index, uv_offset))
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morph_data.append((vertex_index, uv_offset))
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elif morph_type == 4: # UV extended1
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elif morph_type == 4: # UV extended1
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vertex_index = struct.unpack('<i', file.read(4))[0]
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vertex_index = struct.unpack(replace_char(vertex_struct, 1, '1'), file.read(vertex_size))[0]
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uv_offset = struct.unpack('<4f', file.read(16))
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uv_offset = struct.unpack('<4f', file.read(16))
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morph_data.append((vertex_index, uv_offset))
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morph_data.append((vertex_index, uv_offset))
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elif morph_type == 5: # UV extended2
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elif morph_type == 5: # UV extended2
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vertex_index = struct.unpack('<i', file.read(4))[0]
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vertex_index = struct.unpack(replace_char(vertex_struct, 1, '1'), file.read(vertex_size))[0]
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uv_offset = struct.unpack('<4f', file.read(16))
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uv_offset = struct.unpack('<4f', file.read(16))
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morph_data.append((vertex_index, uv_offset))
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morph_data.append((vertex_index, uv_offset))
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elif morph_type == 6: # UV extended3
|
elif morph_type == 6: # UV extended3
|
||||||
vertex_index = struct.unpack('<i', file.read(4))[0]
|
vertex_index = struct.unpack(replace_char(vertex_struct, 1, '1'), file.read(vertex_size))[0]
|
||||||
uv_offset = struct.unpack('<4f', file.read(16))
|
uv_offset = struct.unpack('<4f', file.read(16))
|
||||||
morph_data.append((vertex_index, uv_offset))
|
morph_data.append((vertex_index, uv_offset))
|
||||||
elif morph_type == 7: # UV extended4
|
elif morph_type == 7: # UV extended4
|
||||||
vertex_index = struct.unpack('<i', file.read(4))[0]
|
vertex_index = struct.unpack(replace_char(vertex_struct, 1, '1'), file.read(vertex_size))[0]
|
||||||
uv_offset = struct.unpack('<4f', file.read(16))
|
uv_offset = struct.unpack('<4f', file.read(16))
|
||||||
morph_data.append((vertex_index, uv_offset))
|
morph_data.append((vertex_index, uv_offset))
|
||||||
elif morph_type == 8: # Material
|
elif morph_type == 8: # Material
|
||||||
material_index = struct.unpack('<i', file.read(4))[0]
|
material_index = struct.unpack(replace_char(material_struct, 1, '1'), file.read(material_size))[0]
|
||||||
offset_type = struct.unpack('<b', file.read(1))[0]
|
offset_type = struct.unpack('<b', file.read(1))[0]
|
||||||
diffuse_offset = struct.unpack('<4f', file.read(16))
|
diffuse_offset = struct.unpack('<4f', file.read(16))
|
||||||
specular_offset = struct.unpack('<3f', file.read(12))
|
specular_offset = struct.unpack('<3f', file.read(12))
|
||||||
@@ -255,9 +237,35 @@ def read_morph(file, morph_index_size):
|
|||||||
sphere_texture_factor_offset = struct.unpack('<4f', file.read(16))
|
sphere_texture_factor_offset = struct.unpack('<4f', file.read(16))
|
||||||
toon_texture_factor_offset = struct.unpack('<4f', file.read(16))
|
toon_texture_factor_offset = struct.unpack('<4f', file.read(16))
|
||||||
morph_data.append((material_index, offset_type, diffuse_offset, specular_offset, specular_factor_offset, ambient_offset, edge_color_offset, edge_size_offset, texture_factor_offset, sphere_texture_factor_offset, toon_texture_factor_offset))
|
morph_data.append((material_index, offset_type, diffuse_offset, specular_offset, specular_factor_offset, ambient_offset, edge_color_offset, edge_size_offset, texture_factor_offset, sphere_texture_factor_offset, toon_texture_factor_offset))
|
||||||
|
elif morph_type == 9: # Flip
|
||||||
|
morph_index = struct.unpack(replace_char(morph_struct, 1, '1'), file.read(morph_bytesize))[0]
|
||||||
|
morph_value = struct.unpack('<f', file.read(4))[0]
|
||||||
|
morph_data.append((morph_index, morph_value))
|
||||||
|
elif morph_type == 10: # Impulse
|
||||||
|
morph_index = struct.unpack(replace_char(rigid_struct, 1, '1'), file.read(rigid_size))[0]
|
||||||
|
local_flag = struct.unpack('<b', file.read(1))[0]
|
||||||
|
movement_speed = struct.unpack('<3f', file.read(12))
|
||||||
|
rotation_torque = struct.unpack('<3f', file.read(12))
|
||||||
|
morph_data.append((morph_index, local_flag, movement_speed, rotation_torque))
|
||||||
|
|
||||||
return morph_name, morph_english_name, panel, morph_type, morph_data
|
return morph_name, morph_english_name, panel, morph_type, morph_data
|
||||||
|
|
||||||
|
def read_index_size(index, types):
|
||||||
|
|
||||||
|
struct = "<??"
|
||||||
|
byte_size = 0
|
||||||
|
if index == 1:
|
||||||
|
struct = replace_char(struct, 2, types[0])
|
||||||
|
byte_size = 1
|
||||||
|
elif index == 2:
|
||||||
|
struct = replace_char(struct,2,types[1])
|
||||||
|
byte_size = 2
|
||||||
|
else:
|
||||||
|
struct = replace_char(struct,2,types[2])
|
||||||
|
byte_size = 4
|
||||||
|
|
||||||
|
return struct, byte_size
|
||||||
|
|
||||||
def import_pmx(filepath):
|
def import_pmx(filepath):
|
||||||
try:
|
try:
|
||||||
faces = []
|
faces = []
|
||||||
@@ -279,8 +287,27 @@ def import_pmx(filepath):
|
|||||||
print("stage 3")
|
print("stage 3")
|
||||||
print(vertex_count)
|
print(vertex_count)
|
||||||
|
|
||||||
|
|
||||||
|
#====== Start reading index sizes and create helper prebuilts =====
|
||||||
|
morph_struct, morph_size = read_index_size(morph_index_size, 'bhi')
|
||||||
|
|
||||||
|
vertex_struct, vertex_size = read_index_size(vertex_index_size, 'BHi')
|
||||||
|
|
||||||
|
bone_struct, bone_size = read_index_size(bone_index_size, 'bhi')
|
||||||
|
|
||||||
|
material_struct, material_size = read_index_size(material_index_size, 'bhi')
|
||||||
|
|
||||||
|
texture_struct, texture_size = read_index_size(texture_index_size, 'bhi')
|
||||||
|
|
||||||
|
rigid_struct, rigid_size = read_index_size(rigid_body_index_size, 'bhi')
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#====== End of reading index sizes and create helper prebuilts =====
|
||||||
|
|
||||||
|
|
||||||
for _ in range(vertex_count):
|
for _ in range(vertex_count):
|
||||||
position, normal, uv, bone_indices, bone_weights, edge_scale, additional_uv_read = read_vertex(file, bone_index_size, additional_uvs)
|
position, normal, uv, bone_indices, bone_weights, edge_scale, additional_uv_read = read_vertex(file, bone_struct, bone_size, additional_uvs)
|
||||||
vertices.append((position, normal, uv, bone_indices, bone_weights, edge_scale))
|
vertices.append((position, normal, uv, bone_indices, bone_weights, edge_scale))
|
||||||
|
|
||||||
# Read faces
|
# Read faces
|
||||||
@@ -292,6 +319,8 @@ def import_pmx(filepath):
|
|||||||
return list(struct.unpack(data, file.read(length)))
|
return list(struct.unpack(data, file.read(length)))
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#storing function to use in for-loop to prevent checking the same thing a bajillion times - @989onan
|
#storing function to use in for-loop to prevent checking the same thing a bajillion times - @989onan
|
||||||
face_funct = lambda: print("invalid face funct")
|
face_funct = lambda: print("invalid face funct")
|
||||||
if vertex_index_size == 1:
|
if vertex_index_size == 1:
|
||||||
@@ -314,21 +343,28 @@ def import_pmx(filepath):
|
|||||||
material_count = struct.unpack('<i', file.read(4))[0]
|
material_count = struct.unpack('<i', file.read(4))[0]
|
||||||
print("material count "+str(material_count))
|
print("material count "+str(material_count))
|
||||||
for _ in range(material_count):
|
for _ in range(material_count):
|
||||||
material_name, material_english_name, diffuse_color, specular_color, specular_strength, ambient_color, flag, edge_color, edge_size, texture_index, sphere_texture_index, sphere_mode, toon_sharing_flag, toon_texture_index, comment, surface_count = read_material(file, texture_index_size)
|
material_name, material_english_name, diffuse_color, specular_color, specular_strength, ambient_color, flag, edge_color, edge_size, texture_index, sphere_texture_index, sphere_mode, toon_sharing_flag, toon_texture_index, comment, surface_count = read_material(file, texture_struct, texture_size)
|
||||||
materials.append((material_name, material_english_name, diffuse_color, specular_color, specular_strength, ambient_color, flag, edge_color, edge_size, texture_index, sphere_texture_index, sphere_mode, toon_sharing_flag, toon_texture_index, comment, surface_count))
|
materials.append((material_name, material_english_name, diffuse_color, specular_color, specular_strength, ambient_color, flag, edge_color, edge_size, texture_index, sphere_texture_index, sphere_mode, toon_sharing_flag, toon_texture_index, comment, surface_count))
|
||||||
print("stage 8")
|
print("stage 8")
|
||||||
# Read bones
|
# Read bones
|
||||||
bone_count = struct.unpack('<i', file.read(4))[0]
|
bone_count = struct.unpack('<i', file.read(4))[0]
|
||||||
|
|
||||||
|
|
||||||
print("bone count: "+str(bone_count))
|
print("bone count: "+str(bone_count))
|
||||||
for _ in range(bone_count):
|
for _ in range(bone_count):
|
||||||
bone_name, bone_english_name, position, parent_bone_index, layer, flag, tail_position, inherit_bone_parent_index, inherit_bone_parent_influence, fixed_axis, local_x_vector, local_z_vector, external_key, ik_target_bone_index, ik_loop_count, ik_limit_radian, ik_links = read_bone(file, bone_index_size)
|
bone_name, bone_english_name, position, parent_bone_index, layer, flag, tail_position, inherit_bone_parent_index, inherit_bone_parent_influence, fixed_axis, local_x_vector, local_z_vector, external_key, ik_target_bone_index, ik_loop_count, ik_limit_radian, ik_links = read_bone(file, bone_struct, bone_size)
|
||||||
bones.append((bone_name, bone_english_name, position, parent_bone_index, layer, flag, tail_position, inherit_bone_parent_index, inherit_bone_parent_influence, fixed_axis, local_x_vector, local_z_vector, external_key, ik_target_bone_index, ik_loop_count, ik_limit_radian, ik_links))
|
bones.append((bone_name, bone_english_name, position, parent_bone_index, layer, flag, tail_position, inherit_bone_parent_index, inherit_bone_parent_influence, fixed_axis, local_x_vector, local_z_vector, external_key, ik_target_bone_index, ik_loop_count, ik_limit_radian, ik_links))
|
||||||
|
|
||||||
# Read morphs
|
# Read morphs
|
||||||
morph_count = struct.unpack('<i', file.read(4))[0]
|
morph_count = struct.unpack('<i', file.read(4))[0]
|
||||||
print("morph count: "+str(morph_count))
|
print("morph count: "+str(morph_count))
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
for _ in range(morph_count):
|
for _ in range(morph_count):
|
||||||
morph_name, morph_english_name, panel, morph_type, morph_data = read_morph(file, morph_index_size)
|
morph_name, morph_english_name, panel, morph_type, morph_data = read_morph(file, morph_struct, morph_size, vertex_struct, vertex_size, bone_struct, bone_size, material_struct, material_size, rigid_struct, rigid_size)
|
||||||
morphs.append((morph_name, morph_english_name, panel, morph_type, morph_data))
|
morphs.append((morph_name, morph_english_name, panel, morph_type, morph_data))
|
||||||
print("finished reading file!")
|
print("finished reading file!")
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
@@ -368,6 +404,11 @@ def import_pmx(filepath):
|
|||||||
armature = bpy.data.armatures.new(model_name + "_Armature")
|
armature = bpy.data.armatures.new(model_name + "_Armature")
|
||||||
armature_obj = bpy.data.objects.new(model_name + "_Armature", armature)
|
armature_obj = bpy.data.objects.new(model_name + "_Armature", armature)
|
||||||
bpy.context.collection.objects.link(armature_obj)
|
bpy.context.collection.objects.link(armature_obj)
|
||||||
|
obj.parent = armature_obj
|
||||||
|
modifier = obj.modifiers.new("Armature", 'ARMATURE')
|
||||||
|
modifier.object = armature_obj
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
bpy.context.view_layer.objects.active = armature_obj
|
bpy.context.view_layer.objects.active = armature_obj
|
||||||
bpy.ops.object.mode_set(mode='EDIT')
|
bpy.ops.object.mode_set(mode='EDIT')
|
||||||
@@ -375,19 +416,32 @@ def import_pmx(filepath):
|
|||||||
for bone_data in bones:
|
for bone_data in bones:
|
||||||
bone = armature.edit_bones.new(bone_data[0])
|
bone = armature.edit_bones.new(bone_data[0])
|
||||||
bone.head = bone_data[2]
|
bone.head = bone_data[2]
|
||||||
bone.tail = bone_data[6]
|
|
||||||
print(bone_data[3])
|
|
||||||
if bone_data[3] != -1:
|
|
||||||
parent_bone = armature.edit_bones[bone_data[3]]
|
|
||||||
bone.parent = parent_bone
|
|
||||||
|
|
||||||
|
if bone_data[6][0] != None:
|
||||||
|
bone.tail = bone_data[6]
|
||||||
|
else:
|
||||||
|
bone.tail = [bone.head[0],bone.head[1],bone.head[2]+1]
|
||||||
|
#print("fire2!")
|
||||||
|
|
||||||
|
|
||||||
|
#print(bone_data)
|
||||||
|
if bone_data[3] != -1 or bone_data[3] != -1:
|
||||||
|
#print("parent bone index: " + str(bone_data[3]))
|
||||||
|
#print("parent bone name: \""+bones[bone_data[3]][0]+"\"")
|
||||||
|
#print("parent edit bone name: \""+armature.edit_bones[bones[bone_data[3]][0]].name+"\"")
|
||||||
|
#print("fire1!")
|
||||||
|
|
||||||
|
parent_bone = armature.edit_bones[bones[bone_data[3]][0]]
|
||||||
|
parent_bone.tail = bone.head.xyz
|
||||||
|
|
||||||
|
bone.parent = parent_bone
|
||||||
# Set other bone properties based on the PMX data
|
# Set other bone properties based on the PMX data
|
||||||
assert(False)
|
|
||||||
bpy.ops.object.mode_set(mode='OBJECT')
|
bpy.ops.object.mode_set(mode='OBJECT')
|
||||||
|
|
||||||
# Assign bone weights to the mesh
|
# Assign bone weights to the mesh
|
||||||
for i, vertex in enumerate(vertices):
|
for i, vertex in enumerate(vertices):
|
||||||
for j in len(vertex[3]):
|
for j in range(0,len(vertex[3])):
|
||||||
if vertex[3][j] != -1:
|
if vertex[3][j] != -1:
|
||||||
bone_name = bones[vertex[3][j]][0]
|
bone_name = bones[vertex[3][j]][0]
|
||||||
weight = vertex[4][j]
|
weight = vertex[4][j]
|
||||||
@@ -397,7 +451,7 @@ def import_pmx(filepath):
|
|||||||
vertex_group = obj.vertex_groups.new(name=bone_name)
|
vertex_group = obj.vertex_groups.new(name=bone_name)
|
||||||
|
|
||||||
vertex_group.add([i], weight, 'REPLACE')
|
vertex_group.add([i], weight, 'REPLACE')
|
||||||
|
|
||||||
# Assign morphs to the mesh
|
# Assign morphs to the mesh
|
||||||
for morph_data in morphs:
|
for morph_data in morphs:
|
||||||
morph_name = morph_data[0]
|
morph_name = morph_data[0]
|
||||||
@@ -411,11 +465,19 @@ def import_pmx(filepath):
|
|||||||
shape_key.data[vertex_index].co += mathutils.Vector(offset)
|
shape_key.data[vertex_index].co += mathutils.Vector(offset)
|
||||||
# Handle other morph types based on the PMX specification
|
# Handle other morph types based on the PMX specification
|
||||||
|
|
||||||
print(f"Successfully imported PMX file: {filepath}")
|
#ROTATE LAST!
|
||||||
print(f"Model Name: {model_name}")
|
armature_obj.rotation_euler[0] = 1.5708
|
||||||
print(f"Model English Name: {model_english_name}")
|
armature_obj.rotation_euler[2] = 3.14159
|
||||||
print(f"Model Comment: {model_comment}")
|
armature_obj.select_set(True)
|
||||||
print(f"Model English Comment: {model_english_comment}")
|
obj.select_set(True)
|
||||||
|
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
|
||||||
|
|
||||||
|
|
||||||
|
print(f"Successfully imported PMX file: {filepath}")
|
||||||
|
print(f"Model Name: {model_name}")
|
||||||
|
print(f"Model English Name: {model_english_name}")
|
||||||
|
print(f"Model Comment: {model_comment}")
|
||||||
|
print(f"Model English Comment: {model_english_comment}")
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
print(f"Error importing PMX file: {filepath}")
|
print(f"Error importing PMX file: {filepath}")
|
||||||
print(f"Error details hhh: {traceback.format_exc()}")
|
print(f"Error details hhh: {traceback.format_exc()}")
|
||||||
Reference in New Issue
Block a user