Added Resonite Tools
- Added Resonite translation with automatic <NOIK> marking. If this doesn't work, please improve the dictionary, or hook it along with others into a better translation layer to deal with identifying body parts - Added Resonite export, which simply exports the model with the proper settings as a GLB/GLTF for more graceful importing and editing within the game.
This commit is contained in:
+14
-12
@@ -1,6 +1,7 @@
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import bpy
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from ..core.register import register_wrap
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from .panel import AvatarToolkitPanel
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from bpy.types import Context
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from ..core.import_pmx import import_pmx
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from ..core.import_pmd import import_pmd
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@@ -14,7 +15,7 @@ class AvatarToolkitQuickAccessPanel(bpy.types.Panel):
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bl_category = "Avatar Toolkit"
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bl_parent_id = "OBJECT_PT_avatar_toolkit"
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def draw(self, context):
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def draw(self, context: Context):
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layout = self.layout
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layout.label(text="Quick Access Options")
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@@ -33,14 +34,14 @@ class AVATAR_TOOLKIT_OT_import_menu(bpy.types.Operator):
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bl_idname = "avatar_toolkit.import_menu"
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bl_label = "Import Menu"
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def execute(self, context):
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def execute(self, context: Context):
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return {'FINISHED'}
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def invoke(self, context, event):
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def invoke(self, context: Context, event):
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wm = context.window_manager
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return wm.invoke_popup(self, width=200)
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def draw(self, context):
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def draw(self, context: Context):
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layout = self.layout
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layout.label(text="Select Import Method")
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layout.operator("avatar_toolkit.import_pmx", text="Import PMX")
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@@ -51,16 +52,17 @@ class AVATAR_TOOLKIT_OT_export_menu(bpy.types.Operator):
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bl_idname = "avatar_toolkit.export_menu"
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bl_label = "Export Menu"
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def execute(self, context):
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def execute(self, context: Context):
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return {'FINISHED'}
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def invoke(self, context, event):
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def invoke(self, context: Context, event):
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wm = context.window_manager
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return wm.invoke_popup(self, width=200)
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def draw(self, context):
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def draw(self, context: Context):
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layout = self.layout
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layout.label(text="Export options will go here")
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layout.label(text="Select Export Method")
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layout.operator("avatar_toolkit.export_resonite", text="Export Resonite")
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@register_wrap
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class AVATAR_TOOLKIT_OT_import_pmx(bpy.types.Operator):
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@@ -69,11 +71,11 @@ class AVATAR_TOOLKIT_OT_import_pmx(bpy.types.Operator):
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filepath: bpy.props.StringProperty(subtype="FILE_PATH")
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def execute(self, context):
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def execute(self, context: Context):
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import_pmx(self.filepath)
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return {'FINISHED'}
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def invoke(self, context, event):
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def invoke(self, context: Context, event):
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context.window_manager.fileselect_add(self)
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return {'RUNNING_MODAL'}
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@@ -84,10 +86,10 @@ class AVATAR_TOOLKIT_OT_import_pmd(bpy.types.Operator):
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filepath: bpy.props.StringProperty(subtype="FILE_PATH")
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def execute(self, context):
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def execute(self, context: Context):
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import_pmd(self.filepath)
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return {'FINISHED'}
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def invoke(self, context, event):
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def invoke(self, context: Context, event):
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context.window_manager.fileselect_add(self)
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return {'RUNNING_MODAL'}
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+22
@@ -0,0 +1,22 @@
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import bpy
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from ..core.register import register_wrap
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from .panel import AvatarToolkitPanel
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from bpy.types import Context
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@register_wrap
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class AvatarToolkitToolsPanel(bpy.types.Panel):
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bl_label = "Tools"
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bl_idname = "OBJECT_PT_avatar_toolkit_tools"
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'UI'
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bl_category = "Avatar Toolkit"
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bl_parent_id = "OBJECT_PT_avatar_toolkit"
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def draw(self, context: Context):
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layout = self.layout
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layout.label(text="Tools")
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layout.separator(factor=0.5)
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row = layout.row(align=True)
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row.scale_y = 1.5
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row.operator("avatar_toolkit.convert_to_resonite", text="Translate to Resonite")
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