Finale Translations

This commit is contained in:
Yusarina
2024-07-25 03:46:13 +01:00
parent 281c53e577
commit 3f5b2f2d79
5 changed files with 84 additions and 18 deletions
+4
View File
@@ -20,6 +20,7 @@
"Quick_Access.import_pmd": "Import PMD",
"Quick_Access.import_pmd.desc": "Import MMD PMD Model",
"Quick_Access.export_menu.label": "Export Menu",
"Quick_Access.export_menu.desc": "Export to a supported format",
"Quick_Access.select_export.label": "Select Export Method",
"Quick_Access.select_export_resonite.label": "Resonite",
"Quick_Access.export_fbx.label": "Export FBX",
@@ -48,6 +49,8 @@
"Optimization.processing_shapekey": "Processing shapekey \"{shapekeyname}\" on mesh \"{mesh_name}\"",
"Optimization.processing_mesh_no_shapekeys": "Processing mesh with no shapekeys named \"{mesh_name}\"",
"Optimization.remove_doubles_completed": "Remove doubles operation completed",
"Optimization.select_armature": "Please select an armature",
"Tools.select_armature": "Please select an armature",
"Tools.label": "Tools",
"Tools.tools_title.label": "Tools",
"Tools.convert_to_resonite.label": "Convert to Resonite",
@@ -59,6 +62,7 @@
"Tools.no_armature_selected": "No armature selected",
"Tools.bones_translated_with_fails": "Failed to translate {translate_bone_fails} bones to humanoid names. Adding \"<noik>\" to their names.",
"Tools.bones_translated_success": "Successfully translated all bones to humanoid names",
"Tools.import_any_model.desc": "Import any supported model, FBX, SMD, DMX, GLTF, PMD, PMX and more.",
"TextureAtlas.label": "Texture Atlasing",
"TextureAtlas.material_list_label": "Texture Atlas Material List Material",
"TextureAtlas.reload_list": "Reload Texture Atlas Material List",