Ui Cleanup
UI Is starting to look much better. I added more spacing and re-arrange parts of the UI, icons have been added and overall is starting to look much better and more user Friendly.
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+22
-9
@@ -73,16 +73,29 @@ class AvatarToolKit_PT_TextureAtlasPanel(Panel):
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armature = get_selected_armature(context)
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if armature:
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row = layout.row()
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boxoutter = row.box()
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layout.label(text=t("TextureAtlas.label"), icon='TEXTURE')
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layout.separator(factor=0.5)
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box = layout.box()
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row = box.row()
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direction_icon = 'RIGHTARROW' if not context.scene.texture_atlas_Has_Mat_List_Shown else 'DOWNARROW_HLT'
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row = boxoutter.row()
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row.operator(AvatarToolKit_OT_ExpandSectionMaterials.bl_idname, text=(t("TextureAtlas.reload_list") if not context.scene.texture_atlas_Has_Mat_List_Shown else t("TextureAtlas.loaded_list")), icon=direction_icon)
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row.operator(AvatarToolKit_OT_ExpandSectionMaterials.bl_idname,
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text=(t("TextureAtlas.reload_list") if not context.scene.texture_atlas_Has_Mat_List_Shown else t("TextureAtlas.loaded_list")),
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icon=direction_icon)
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if context.scene.texture_atlas_Has_Mat_List_Shown:
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row = boxoutter.row()
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row.template_list(AvatarToolKit_UL_MaterialTextureAtlasProperties.bl_idname, 'material_list', context.scene, 'materials',
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context.scene, 'texture_atlas_material_index', rows=12, type='DEFAULT')
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row = layout.row()
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row.operator(AvatarToolKit_OT_AtlasMaterials.bl_idname, text=t("TextureAtlas.atlas_materials"))
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row = box.row()
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row.template_list(AvatarToolKit_UL_MaterialTextureAtlasProperties.bl_idname, 'material_list',
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context.scene, 'materials', context.scene, 'texture_atlas_material_index',
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rows=12, type='DEFAULT')
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layout.separator(factor=1.0)
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row = layout.row()
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row.scale_y = 1.5
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row.operator(AvatarToolKit_OT_AtlasMaterials.bl_idname, text=t("TextureAtlas.atlas_materials"), icon='NODE_TEXTURE')
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else:
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layout.label(text=t("Tools.select_armature"), icon='ERROR')
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