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- This now removes bones which are not needed for Unity.
- Renamed the armature to armature.
This commit is contained in:
Yusarina
2025-02-07 15:27:48 +00:00
parent 1333b4d2d4
commit 251c006498
2 changed files with 35 additions and 13 deletions
+20 -1
View File
@@ -403,4 +403,23 @@ rigify_basic_unity_names = {
"shin.R": "RightLowerLeg",
"foot.R": "RightFoot",
"toe.R": "RightToes"
}
}
rigify_unnecessary_bones = [
'face',
'ear.l', 'ear.r',
'forehead',
'cheek.t.l', 'cheek.t.r',
'cheek.b.l', 'cheek.b.r',
'brow.t.l', 'brow.t.r',
'brow.b.l', 'brow.b.r',
'jaw',
'chin',
'nose',
'temple.l', 'temple.r',
'teeth',
'lip',
'lid',
'heel',
'pelvis.'
]