Remove Zero Weights Improvements
- Added Options to preserve Parent Bones. - Added List mode only where the user can select the bones there want to remove. - Added Options to only target Deform bones only and non deform bones only. This is complete, the UI needs a little cleanup but I do this in a UI cleanup nearer Alpha 2.
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@@ -149,6 +149,19 @@
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"Tools.merge_twist_bones_desc": "When checked, twist bones will be kept, even if there are zero-weight",
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"Tools.clean_weights": "Remove Zero Weight Bones",
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"Tools.clean_weights_desc": "Remove bones with no vertex weights",
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"Tools.preserve_parent_bones": "Preserve Parent Bones",
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"Tools.preserve_parent_bones_desc": "Keep bones that have children even if they have no weights",
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"Tools.target_bone_type": "Target Bone Type",
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"Tools.target_bone_type_desc": "Filter which types of bones to process",
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"Tools.target_all_bones": "All Bones",
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"Tools.target_deform_bones": "Deform Bones Only",
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"Tools.target_non_deform_bones": "Non-Deform Bones Only",
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"Tools.list_only_mode": "List Mode Only",
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"Tools.list_only_mode_desc": "List zero weight bones instead of removing them",
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"Tools.zero_weight_bones_found": "Zero weight bones found: {bones}",
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"Tools.remove_selected_bones": "Remove Selected Bones",
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"Tools.remove_selected_bones_desc": "Remove selected zero weight bones from armature",
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"Tools.bones_removed": "Removed {count} bones",
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"Tools.clean_constraints": "Delete Bone Constraints",
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"Tools.clean_constraints_desc": "Remove all bone constraints from armature",
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"Tools.clean_constraints_success": "Removed {count} bone constraints",
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