Organise Code and fixes.

- Organised some of the code better.
- Fixed sort order loop.
- Added typing in some places there wasn't.

This is a very basic start to Viesme creation, I still need to add translations for some stuff and improve it. This is very much inspired from the Cats Version.
This commit is contained in:
Yusarina
2024-07-08 10:14:30 +01:00
parent 07b2dba51f
commit 2107c11e66
6 changed files with 112 additions and 62 deletions
+5 -1
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@@ -31,7 +31,11 @@
"Tools.convert_to_resonite.desc": "Converts bone names on a model to names compatable with Resonite",
"Settings.label": "Settings",
"Settings.language.label": "Language",
"Settings.language.desc": "Select the language for the addon's UI"
"Settings.language.desc": "Select the language for the addon's UI",
"Viseme.label": "Visemes",
"Viseme.error.noMesh": "No mesh selected",
"Viseme.error.noShapekeys": "Selected mesh has no shape keys",
"Viseme.info.selectMesh": "Select a mesh to create visemes"
}
}
+5 -1
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@@ -31,6 +31,10 @@
"Tools.convert_to_resonite.desc": "モデルのボーン名をResoniteと互換性のある名前に変換します",
"Settings.label": "設定",
"Settings.language.label": "言語",
"Settings.language.desc": "アドオンのUI言語を選択してください"
"Settings.language.desc": "アドオンのUI言語を選択してください",
"Viseme.label": "ビセーム",
"Viseme.error.noMesh": "メッシュが選択されていません",
"Viseme.error.noShapekeys": "選択されたメッシュにシェイプキーがありません",
"Viseme.info.selectMesh": "ビセームを作成するメッシュを選択してください"
}
}