@@ -1,4 +1,5 @@
|
||||
import bpy
|
||||
import math
|
||||
from bpy.types import Context, Operator
|
||||
from ..core.register import register_wrap
|
||||
from ..core.common import get_selected_armature, is_valid_armature, get_all_meshes
|
||||
@@ -35,3 +36,56 @@ class AvatarToolKit_OT_ApplyTransforms(Operator):
|
||||
|
||||
self.report({'INFO'}, t("Tools.apply_transforms.success"))
|
||||
return {'FINISHED'}
|
||||
|
||||
@register_wrap
|
||||
class AvatarToolKit_OT_ConnectBones(Operator):
|
||||
bl_idname = "avatar_toolkit.connect_bones"
|
||||
bl_label = t("Tools.connect_bones.label")
|
||||
bl_description = t("Tools.connect_bones.desc")
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
min_distance: bpy.props.FloatProperty(
|
||||
name=t("Tools.connect_bones.min_distance.label"),
|
||||
description=t("Tools.connect_bones.min_distance.desc"),
|
||||
default=0.005,
|
||||
min=0.001,
|
||||
max=0.1
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context: Context) -> bool:
|
||||
return get_selected_armature(context) is not None
|
||||
|
||||
def execute(self, context: Context) -> set[str]:
|
||||
armature = get_selected_armature(context)
|
||||
if not is_valid_armature(armature):
|
||||
self.report({'ERROR'}, t("Tools.connect_bones.invalid_armature"))
|
||||
return {'CANCELLED'}
|
||||
|
||||
bpy.ops.object.mode_set(mode='EDIT')
|
||||
|
||||
edit_bones = armature.data.edit_bones
|
||||
bones_connected = 0
|
||||
|
||||
for bone in edit_bones:
|
||||
if len(bone.children) == 1 and bone.name not in ['LeftEye', 'RightEye', 'Head', 'Hips']:
|
||||
child = bone.children[0]
|
||||
distance = math.dist(bone.head, child.head)
|
||||
|
||||
if distance > self.min_distance:
|
||||
bone.tail = child.head
|
||||
if bone.parent and len(bone.parent.children) == 1:
|
||||
bone.use_connect = True
|
||||
bones_connected += 1
|
||||
|
||||
bpy.ops.object.mode_set(mode='OBJECT')
|
||||
|
||||
self.report({'INFO'}, t("Tools.connect_bones.success").format(bones_connected=bones_connected))
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
return context.window_manager.invoke_props_dialog(self)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
layout.prop(self, "min_distance")
|
||||
|
||||
@@ -168,6 +168,12 @@
|
||||
"Tools.merge_bones_to_parents.label": "Merge Bones to Individual Parents",
|
||||
"Tools.remove_zero_weight_bones.threshold.label": "Weight Threshold",
|
||||
"Tools.remove_zero_weight_bones.threshold.desc": "If a bone is not weighted to any part of any mesh under the armature with a threshold greater than this, it is removed",
|
||||
"Tools.connect_bones.label": "Connect Bones",
|
||||
"Tools.connect_bones.desc": "Connect bones with their respective children",
|
||||
"Tools.connect_bones.invalid_armature": "Invalid armature selected",
|
||||
"Tools.connect_bones.min_distance.label": "Minimum Distance",
|
||||
"Tools.connect_bones.min_distance.desc": "Minimum distance between bones to connect them",
|
||||
"Tools.connect_bones.success": "Connected {bones_connected} bones successfully",
|
||||
"Tools.convert_rigify_to_unity.label": "Convert Rigify to Unity",
|
||||
"Tools.convert_rigify_to_unity.desc": "Prepare Rigify armature for use in Unity",
|
||||
"Tools.convert_rigify_to_unity.success": "Rigify armature successfully converted for Unity",
|
||||
|
||||
+2
-1
@@ -8,7 +8,7 @@ from ..functions.translations import t
|
||||
from ..core.common import get_selected_armature
|
||||
from ..functions.mesh_tools import AvatarToolkit_OT_RemoveUnusedShapekeys
|
||||
from ..functions.seperate_by import AvatarToolKit_OT_SeparateByMaterials, AvatarToolKit_OT_SeparateByLooseParts
|
||||
from ..functions.additional_tools import AvatarToolKit_OT_ApplyTransforms
|
||||
from ..functions.additional_tools import AvatarToolKit_OT_ApplyTransforms, AvatarToolKit_OT_ConnectBones
|
||||
from ..functions.armature_modifying import AvatarToolkit_OT_RemoveZeroWeightBones, AvatarToolkit_OT_MergeBonesToActive, AvatarToolkit_OT_MergeBonesToParents
|
||||
from ..functions.rigify_functions import AvatarToolKit_OT_ConvertRigifyToUnity
|
||||
|
||||
@@ -49,6 +49,7 @@ class AvatarToolkit_PT_ToolsPanel(bpy.types.Panel):
|
||||
row.operator(AvatarToolkit_OT_MergeBonesToActive.bl_idname, text=t("Tools.merge_bones_to_active.label"), icon='BONE_DATA')
|
||||
row.operator(AvatarToolkit_OT_MergeBonesToParents.bl_idname, text=t("Tools.merge_bones_to_parents.label"), icon='BONE_DATA')
|
||||
row = layout.row(align=True)
|
||||
row.operator(AvatarToolKit_OT_ConnectBones.bl_idname, text=t("Tools.connect_bones.label"), icon='BONE_DATA')
|
||||
row.operator(AvatarToolKit_OT_ConvertRigifyToUnity.bl_idname, text=t("Tools.convert_rigify_to_unity.label"), icon='ARMATURE_DATA')
|
||||
row = layout.row()
|
||||
row.prop(context.scene, "merge_twist_bones")
|
||||
|
||||
Reference in New Issue
Block a user