Rigify To Unity
Not Complete Yet however this is almost ready for Prime time. This converts the basic human armature for righfy to a Unity standard. This may work for the more advanced human rigfy armatures as well and I planning to improve this before Alpha 2.
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@@ -187,6 +187,10 @@
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"Tools.shapekey_tolerance": "シェイプキーの許容値",
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"Tools.shapekey_tolerance_desc": "シェイプキーを使用済みと判断する最小差分",
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"Tools.shapekeys_removed": "{count}個の未使用シェイプキーを削除しました",
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"Tools.convert_rigify_to_unity": "RigifyをUnityに変換",
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"Tools.convert_rigify_to_unity_desc": "RigifyアーマチュアをUnity互換フォーマットに変換",
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"Tools.rigify_converted": "Rigifyアーマチュアの変換が完了しました",
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"Tools.no_armature": "アーマチュアが選択されていません",
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"MMD.label": "MMDツール",
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"MMD.bone_standardization": "ボーン標準化",
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