Rigify To Unity

Not Complete Yet however this is almost ready for Prime time. This converts the basic human armature for righfy to a Unity standard.

This may work for the more advanced human rigfy armatures as well and I planning to improve this before Alpha 2.
This commit is contained in:
Yusarina
2025-01-26 14:51:02 +00:00
parent d7cc8096b9
commit 1333b4d2d4
7 changed files with 306 additions and 0 deletions
+5
View File
@@ -187,6 +187,11 @@
"Tools.shapekey_tolerance": "Shape Key Tolerance",
"Tools.shapekey_tolerance_desc": "Minimum difference to consider a shape key as used",
"Tools.shapekeys_removed": "Removed {count} unused shape keys",
"Tools.rigify_title": "Rigify Tools",
"Tools.convert_rigify_to_unity": "Convert Rigify to Unity",
"Tools.convert_rigify_to_unity_desc": "Convert Rigify armature to Unity-compatible format",
"Tools.rigify_converted": "Rigify armature converted successfully",
"Tools.no_armature": "No armature selected",
"MMD.label": "MMD Tools",
"MMD.bone_standardization": "Bone Standardization",