Rigify To Unity

Not Complete Yet however this is almost ready for Prime time. This converts the basic human armature for righfy to a Unity standard.

This may work for the more advanced human rigfy armatures as well and I planning to improve this before Alpha 2.
This commit is contained in:
Yusarina
2025-01-26 14:51:02 +00:00
parent d7cc8096b9
commit 1333b4d2d4
7 changed files with 306 additions and 0 deletions
+6
View File
@@ -367,6 +367,12 @@ class AvatarToolkitSceneProperties(PropertyGroup):
default=True
)
merge_twist_bones: BoolProperty(
name=t("Tools.merge_twist_bones"),
description=t("Tools.merge_twist_bones_desc"),
default=True
)
def register() -> None:
"""Register the Avatar Toolkit property group"""
logger.info("Registering Avatar Toolkit properties")