Vastly improve Merge Doubles
- removed advanced merge doubles, it just does advanced by default - same behavior as advanced was before, but now completes the task in under a second. Thanks to the power of BMesh! - Labels now reflect this change
This commit is contained in:
@@ -1,3 +1,4 @@
|
|||||||
|
import traceback
|
||||||
import bpy
|
import bpy
|
||||||
import numpy as np
|
import numpy as np
|
||||||
from typing import List, TypedDict, Any, Literal, TypeAlias, cast
|
from typing import List, TypedDict, Any, Literal, TypeAlias, cast
|
||||||
@@ -9,6 +10,8 @@ from ...core.common import (
|
|||||||
get_all_meshes,
|
get_all_meshes,
|
||||||
)
|
)
|
||||||
from ...core.armature_validation import validate_armature
|
from ...core.armature_validation import validate_armature
|
||||||
|
import bmesh
|
||||||
|
import mathutils
|
||||||
|
|
||||||
# Constants
|
# Constants
|
||||||
MERGE_ITERATION_COUNT = 20
|
MERGE_ITERATION_COUNT = 20
|
||||||
@@ -19,83 +22,38 @@ ModalReturnType: TypeAlias = Literal['RUNNING_MODAL', 'FINISHED', 'CANCELLED']
|
|||||||
|
|
||||||
class MeshEntry(TypedDict):
|
class MeshEntry(TypedDict):
|
||||||
mesh: Object
|
mesh: Object
|
||||||
shapekeys: list[str]
|
shapekeys: list[bpy.types.Object]
|
||||||
vertices: int
|
|
||||||
cur_vertex_pass: int
|
|
||||||
|
|
||||||
def create_duplicate_for_merge(context: Context, mesh: Object, shapekey_name: str) -> Object:
|
def create_duplicate_for_merge(context: Context, mesh: Object, shapekey_name: str = "") -> Object:
|
||||||
"""Creates a duplicate mesh object for merge testing"""
|
"""Creates a duplicate mesh object for merge testing"""
|
||||||
context.view_layer.objects.active = mesh
|
|
||||||
|
if(shapekey_name != ""):
|
||||||
|
mesh.active_shape_key_index = mesh.data.shape_keys.key_blocks.find(shapekey_name)
|
||||||
|
|
||||||
bpy.ops.object.mode_set(mode='OBJECT')
|
bpy.ops.object.mode_set(mode='OBJECT')
|
||||||
bpy.ops.object.select_all(action='DESELECT')
|
bpy.ops.object.select_all(action='DESELECT')
|
||||||
mesh.select_set(True)
|
mesh.select_set(True)
|
||||||
|
context.view_layer.objects.active = mesh
|
||||||
bpy.ops.object.duplicate()
|
bpy.ops.object.duplicate()
|
||||||
|
if(shapekey_name != ""):
|
||||||
bpy.ops.object.shape_key_move(type='TOP')
|
bpy.ops.object.shape_key_move(type='TOP')
|
||||||
|
bpy.ops.object.shape_key_remove(all=True,apply_mix=False)
|
||||||
|
|
||||||
duplicate = context.view_layer.objects.active
|
duplicate = context.view_layer.objects.active
|
||||||
|
if(shapekey_name != ""):
|
||||||
duplicate.name = f"{shapekey_name}_object_is_{mesh.name}"
|
duplicate.name = f"{shapekey_name}_object_is_{mesh.name}"
|
||||||
|
|
||||||
|
else:
|
||||||
|
duplicate.name = f"object_is_{mesh.name}"
|
||||||
return duplicate
|
return duplicate
|
||||||
|
|
||||||
def process_vertex_merging(mesh_data: bpy.types.Mesh, vertices_original: dict[int, Any], current_vertex: int) -> list[int]:
|
def select_obj(context: Context, obj: Object, target_mode='OBJECT'):
|
||||||
"""Process vertex merging and return merged vertex indices"""
|
|
||||||
merged_vertices = []
|
|
||||||
i, j = 0, 0
|
|
||||||
|
|
||||||
while i < len(vertices_original):
|
|
||||||
if j + 1 > len(mesh_data.vertices):
|
|
||||||
merged_vertices.append(i)
|
|
||||||
j = j - 1
|
|
||||||
elif mesh_data.vertices[j].co.xyz != vertices_original[i]:
|
|
||||||
merged_vertices.append(i)
|
|
||||||
j = j - 1
|
|
||||||
elif vertices_original[i] == vertices_original[current_vertex]:
|
|
||||||
merged_vertices.append(i)
|
|
||||||
i, j = i + 1, j + 1
|
|
||||||
|
|
||||||
return merged_vertices
|
|
||||||
|
|
||||||
def vertex_moves(mesh_data: bpy.types.Mesh, vertex: int) -> bool:
|
|
||||||
|
|
||||||
for shapekey in mesh_data.shape_keys.key_blocks:
|
|
||||||
data: bpy.types.ShapeKey = shapekey
|
|
||||||
|
|
||||||
if data.points[vertex].co.xyz != mesh_data.vertices[vertex].co.xyz:
|
|
||||||
return True
|
|
||||||
|
|
||||||
return False
|
|
||||||
|
|
||||||
def merge_vertex_at_index(mesh_data: bpy.types.Mesh, index: int, distance: float):
|
|
||||||
|
|
||||||
select_target_vertex = [False]*len(mesh_data.vertices)
|
|
||||||
select_target_vertex[index] = True
|
|
||||||
|
|
||||||
bpy.ops.object.mode_set(mode='OBJECT')
|
|
||||||
mesh_data.vertices.foreach_set("select",select_target_vertex)
|
|
||||||
bpy.ops.object.mode_set(mode='EDIT')
|
|
||||||
for _ in range(0,20): #for some reason, if using merge to unselected on a vertex, the vertex will only merge to 1 other vertex. so we gotta spam it to fix it.
|
|
||||||
bpy.ops.mesh.remove_doubles(threshold=distance, use_unselected=True, use_sharp_edge_from_normals=False)
|
|
||||||
bpy.ops.object.mode_set(mode='OBJECT')
|
bpy.ops.object.mode_set(mode='OBJECT')
|
||||||
|
bpy.ops.object.select_all(action='DESELECT')
|
||||||
|
obj.select_set(True)
|
||||||
|
context.view_layer.objects.active = obj
|
||||||
|
bpy.ops.object.mode_set(mode=target_mode)
|
||||||
|
|
||||||
class AvatarToolkit_OT_RemoveDoublesAdvanced(Operator):
|
|
||||||
bl_idname = "avatar_toolkit.remove_doubles_advanced"
|
|
||||||
bl_label = t("Optimization.remove_doubles_advanced")
|
|
||||||
bl_description = t("Optimization.remove_doubles_advanced_desc")
|
|
||||||
bl_options = {'REGISTER', 'UNDO'}
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def poll(cls, context: Context) -> bool:
|
|
||||||
"""Check if the operator can be executed"""
|
|
||||||
armature = get_active_armature(context)
|
|
||||||
if not armature:
|
|
||||||
return False
|
|
||||||
valid, _, _ = validate_armature(armature)
|
|
||||||
return valid
|
|
||||||
|
|
||||||
def execute(self, context: Context) -> set[str]:
|
|
||||||
"""Execute the advanced remove doubles operator"""
|
|
||||||
context.scene.avatar_toolkit.remove_doubles_advanced = True
|
|
||||||
bpy.ops.avatar_toolkit.remove_doubles('INVOKE_DEFAULT')
|
|
||||||
return {'RUNNING_MODAL'}
|
|
||||||
|
|
||||||
class AvatarToolkit_OT_RemoveDoubles(Operator):
|
class AvatarToolkit_OT_RemoveDoubles(Operator):
|
||||||
bl_idname = "avatar_toolkit.remove_doubles"
|
bl_idname = "avatar_toolkit.remove_doubles"
|
||||||
@@ -104,7 +62,7 @@ class AvatarToolkit_OT_RemoveDoubles(Operator):
|
|||||||
bl_options = {'REGISTER', 'UNDO'}
|
bl_options = {'REGISTER', 'UNDO'}
|
||||||
|
|
||||||
objects_to_do: list[MeshEntry] = []
|
objects_to_do: list[MeshEntry] = []
|
||||||
|
merge_distance: bpy.props.FloatProperty(name=t("Optimization.merge_distance"), description=t("Optimization.merge_distance_desc"), default=.001)
|
||||||
@classmethod
|
@classmethod
|
||||||
def poll(cls, context: Context) -> bool:
|
def poll(cls, context: Context) -> bool:
|
||||||
"""Check if the operator can be executed"""
|
"""Check if the operator can be executed"""
|
||||||
@@ -117,27 +75,27 @@ class AvatarToolkit_OT_RemoveDoubles(Operator):
|
|||||||
def draw(self, context: Context) -> None:
|
def draw(self, context: Context) -> None:
|
||||||
"""Draw the operator's UI"""
|
"""Draw the operator's UI"""
|
||||||
layout = self.layout
|
layout = self.layout
|
||||||
layout.prop(context.scene.avatar_toolkit, "remove_doubles_merge_distance")
|
layout.prop(self, "merge_distance")
|
||||||
layout.label(text=t("Optimization.remove_doubles_warning"))
|
|
||||||
layout.label(text=t("Optimization.remove_doubles_wait"))
|
|
||||||
|
|
||||||
def invoke(self, context: Context, event: Event) -> set[str]:
|
def invoke(self, context: Context, event: Event) -> set[str]:
|
||||||
"""Initialize the operator"""
|
"""Initialize the operator"""
|
||||||
logger.info("Starting modal execution of merge doubles safely")
|
logger.info("Starting modal execution of merge doubles safely")
|
||||||
return context.window_manager.invoke_props_dialog(self)
|
return context.window_manager.invoke_props_dialog(self)
|
||||||
|
|
||||||
def setup_mesh_entry(self, mesh: Object) -> MeshEntry:
|
def setup_mesh_entry(self, context: Context, mesh: Object) -> MeshEntry:
|
||||||
"""Set up mesh entry data structure"""
|
"""Set up mesh entry data structure"""
|
||||||
|
#create shapekey objects to merge doubles on.
|
||||||
|
shapes: list[bpy.types.Object] = []
|
||||||
|
if(mesh.data.shape_keys):
|
||||||
|
for shape in mesh.data.shape_keys.key_blocks:
|
||||||
|
shapes.append(create_duplicate_for_merge(context,mesh,shape.name))
|
||||||
|
else:
|
||||||
|
shapes.append(create_duplicate_for_merge(context,mesh))
|
||||||
mesh_entry: MeshEntry = {
|
mesh_entry: MeshEntry = {
|
||||||
"mesh": mesh,
|
"mesh": mesh,
|
||||||
"shapekeys": [],
|
"shapekeys": shapes
|
||||||
"vertices": len(mesh.data.vertices),
|
|
||||||
"cur_vertex_pass": 0
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if mesh.data.shape_keys:
|
|
||||||
mesh_entry["shapekeys"] = [shape.name for shape in mesh.data.shape_keys.key_blocks]
|
|
||||||
|
|
||||||
return mesh_entry
|
return mesh_entry
|
||||||
|
|
||||||
def execute(self, context: Context) -> set[str]:
|
def execute(self, context: Context) -> set[str]:
|
||||||
@@ -157,7 +115,7 @@ class AvatarToolkit_OT_RemoveDoubles(Operator):
|
|||||||
for mesh in objects:
|
for mesh in objects:
|
||||||
if mesh.data.name not in [obj["mesh"].data.name for obj in self.objects_to_do]:
|
if mesh.data.name not in [obj["mesh"].data.name for obj in self.objects_to_do]:
|
||||||
logger.debug(f"Setting up data for object {mesh.name}")
|
logger.debug(f"Setting up data for object {mesh.name}")
|
||||||
mesh_entry = self.setup_mesh_entry(mesh)
|
mesh_entry = self.setup_mesh_entry(context, mesh)
|
||||||
self.objects_to_do.append(mesh_entry)
|
self.objects_to_do.append(mesh_entry)
|
||||||
|
|
||||||
context.window_manager.modal_handler_add(self)
|
context.window_manager.modal_handler_add(self)
|
||||||
@@ -167,148 +125,50 @@ class AvatarToolkit_OT_RemoveDoubles(Operator):
|
|||||||
logger.error(f"Error in execute: {str(e)}")
|
logger.error(f"Error in execute: {str(e)}")
|
||||||
return {'CANCELLED'}
|
return {'CANCELLED'}
|
||||||
|
|
||||||
def modify_mesh(self, context: Context, mesh: MeshEntry) -> None:
|
|
||||||
"""Basic mesh modification for simple cases"""
|
|
||||||
try:
|
|
||||||
mesh["mesh"].select_set(True)
|
|
||||||
context.view_layer.objects.active = mesh["mesh"]
|
|
||||||
mesh_data = mesh["mesh"].data
|
|
||||||
|
|
||||||
bpy.ops.object.mode_set(mode='EDIT')
|
|
||||||
bpy.ops.object.mode_set(mode='OBJECT')
|
|
||||||
|
|
||||||
# Select vertices with different positions in shape keys
|
|
||||||
for index, point in enumerate(mesh["mesh"].active_shape_key.points):
|
|
||||||
if point.co.xyz != mesh_data.shape_keys.key_blocks[0].points[index].co.xyz:
|
|
||||||
mesh_data.vertices[index].select = True
|
|
||||||
logger.debug(f"Shapekey has moved vertex at index {index}")
|
|
||||||
|
|
||||||
bpy.ops.object.mode_set(mode='EDIT')
|
|
||||||
bpy.ops.object.mode_set(mode='OBJECT')
|
|
||||||
mesh["mesh"].select_set(False)
|
|
||||||
|
|
||||||
except Exception as e:
|
|
||||||
logger.error(f"Error in modify_mesh: {str(e)}")
|
|
||||||
|
|
||||||
def modify_mesh_advanced(self, context: Context, mesh_entry: MeshEntry) -> int:
|
|
||||||
"""Advanced mesh modification with shape key handling"""
|
|
||||||
try:
|
|
||||||
final_merged_vertex_group = []
|
|
||||||
initialized_final = False
|
|
||||||
merge_distance = context.scene.avatar_toolkit.remove_doubles_merge_distance
|
|
||||||
|
|
||||||
for shapekey_name in mesh_entry["shapekeys"]:
|
|
||||||
duplicate = create_duplicate_for_merge(context, mesh_entry["mesh"], shapekey_name)
|
|
||||||
vertices_original = {i: v.co.xyz for i, v in enumerate(duplicate.data.vertices)}
|
|
||||||
|
|
||||||
|
|
||||||
merge_vertex_at_index(duplicate.data, mesh_entry["cur_vertex_pass"], merge_distance) #merge the vertex at our pass to find vertices that would merge to our vertex at this shapekey.
|
|
||||||
|
|
||||||
# Process merging
|
|
||||||
merged_vertices = process_vertex_merging(duplicate.data, vertices_original, mesh_entry["cur_vertex_pass"]) # find what vertices actually merged.
|
|
||||||
|
|
||||||
if not initialized_final:
|
|
||||||
final_merged_vertex_group = merged_vertices.copy()
|
|
||||||
initialized_final = True
|
|
||||||
else:
|
|
||||||
final_merged_vertex_group = [v for v in final_merged_vertex_group if v in merged_vertices] # remove vertices that merged from the list if they didn't merge during this shapkey.
|
|
||||||
bpy.ops.object.delete()
|
|
||||||
|
|
||||||
# Apply final merging
|
|
||||||
if final_merged_vertex_group:
|
|
||||||
self.apply_final_merging(context, mesh_entry, final_merged_vertex_group, merge_distance) # merge all vertices that merged on every shapekey no matter the shapekey during the loop.
|
|
||||||
|
|
||||||
return len(final_merged_vertex_group)
|
|
||||||
|
|
||||||
except Exception as e:
|
|
||||||
logger.error(f"Error in modify_mesh_advanced: {str(e)}")
|
|
||||||
return 1
|
|
||||||
|
|
||||||
def apply_final_merging(self, context: Context, mesh_entry: MeshEntry, vertex_group: list[int], merge_distance: float) -> None:
|
|
||||||
"""Apply final vertex merging operations"""
|
|
||||||
mesh = mesh_entry["mesh"]
|
|
||||||
context.view_layer.objects.active = mesh
|
|
||||||
mesh.select_set(True)
|
|
||||||
|
|
||||||
bpy.ops.object.mode_set(mode='OBJECT')
|
|
||||||
select_target_group = [False] * len(mesh.data.vertices)
|
|
||||||
for vertex_index in vertex_group:
|
|
||||||
select_target_group[vertex_index] = True
|
|
||||||
|
|
||||||
mesh.data.vertices.foreach_set("select", select_target_group)
|
|
||||||
bpy.ops.object.mode_set(mode='EDIT')
|
|
||||||
bpy.ops.mesh.remove_doubles(threshold=merge_distance, use_unselected=False)
|
|
||||||
bpy.ops.object.mode_set(mode='OBJECT')
|
|
||||||
|
|
||||||
def process_simple_mesh(self, context: Context, mesh: MeshEntry, merge_distance: float) -> None:
|
|
||||||
"""Process mesh without shapekeys using simple merge operation"""
|
|
||||||
logger.debug(f"Processing mesh without shapekeys: {mesh['mesh'].name}")
|
|
||||||
mesh["mesh"].select_set(True)
|
|
||||||
context.view_layer.objects.active = mesh["mesh"]
|
|
||||||
bpy.ops.object.mode_set(mode='EDIT')
|
|
||||||
mesh["mesh"].data.vertices.foreach_set("select", [False] * len(mesh["mesh"].data.vertices))
|
|
||||||
|
|
||||||
bpy.ops.mesh.select_all(action="INVERT")
|
|
||||||
bpy.ops.mesh.remove_doubles(threshold=merge_distance, use_unselected=False)
|
|
||||||
bpy.ops.object.mode_set(mode='OBJECT')
|
|
||||||
mesh["mesh"].select_set(False)
|
|
||||||
|
|
||||||
def finish_mesh_processing(self, context: Context, mesh: MeshEntry, advanced: bool, merge_distance: float) -> None:
|
|
||||||
"""Complete the mesh processing by performing final merge operations"""
|
|
||||||
logger.debug("Finishing mesh processing")
|
|
||||||
mesh["mesh"].select_set(True)
|
|
||||||
context.view_layer.objects.active = mesh["mesh"]
|
|
||||||
bpy.ops.object.mode_set(mode='EDIT')
|
|
||||||
bpy.ops.mesh.select_all(action="INVERT")
|
|
||||||
bpy.ops.mesh.remove_doubles(threshold=merge_distance, use_unselected=False)
|
|
||||||
|
|
||||||
bpy.ops.object.mode_set(mode='OBJECT')
|
|
||||||
mesh["mesh"].select_set(False)
|
|
||||||
|
|
||||||
def modal(self, context: Context, event: Event) -> set[ModalReturnType]:
|
def modal(self, context: Context, event: Event) -> set[ModalReturnType]:
|
||||||
"""Modal operator execution"""
|
"""Modal operator execution"""
|
||||||
try:
|
try:
|
||||||
if not self.objects_to_do:
|
if not self.objects_to_do or len(self.objects_to_do) <= 0:
|
||||||
self.report({'INFO'}, t("Optimization.remove_doubles_completed"))
|
self.report({'INFO'}, t("Optimization.remove_doubles_completed"))
|
||||||
logger.info("Finishing modal execution of merge doubles safely")
|
logger.info("Finishing modal execution of merge doubles safely")
|
||||||
return {'FINISHED'}
|
return {'FINISHED'}
|
||||||
|
|
||||||
mesh = self.objects_to_do[0]
|
mesh: MeshEntry = self.objects_to_do.pop(0)
|
||||||
mesh_data = mesh["mesh"].data
|
merge_distance: float = self.merge_distance
|
||||||
advanced = context.scene.avatar_toolkit.remove_doubles_advanced
|
|
||||||
merge_distance = context.scene.avatar_toolkit.remove_doubles_merge_distance
|
|
||||||
|
|
||||||
if len(mesh['shapekeys']) > 0 and not advanced:
|
|
||||||
shapekeyname = mesh['shapekeys'].pop(0)
|
|
||||||
mesh["mesh"].active_shape_key_index = mesh_data.shape_keys.key_blocks.find(shapekeyname)
|
|
||||||
logger.debug(f"Processing shapekey {shapekeyname}")
|
|
||||||
self.modify_mesh(context, mesh)
|
|
||||||
|
|
||||||
elif not mesh_data.shape_keys:
|
#find which vertices merge on all shapekeys using bmesh, a fast way of doing it - @989onan
|
||||||
self.process_simple_mesh(context, mesh, merge_distance)
|
final_merged_vertex_group = [i for i in range(0,len(mesh['mesh'].data.vertices))]
|
||||||
self.objects_to_do.pop(0)
|
for shape in mesh["shapekeys"]:
|
||||||
|
select_obj(context, shape, target_mode='EDIT')
|
||||||
|
bmesh_mesh: bmesh.types.BMesh = bmesh.from_edit_mesh(shape.data)
|
||||||
|
selected_verts: list[bmesh.types.BMVert] = [vert for vert in bmesh_mesh.verts if vert.select == True]
|
||||||
|
i: int = 0
|
||||||
|
merged_vertices: set[int] = set()
|
||||||
|
mergers: dict[bmesh.types.BMVert, bmesh.types.BMVert]
|
||||||
|
for name,mergers in bmesh.ops.find_doubles(bmesh_mesh,verts=selected_verts,dist=merge_distance).items():
|
||||||
|
for source_vert,target_vert in mergers.items():
|
||||||
|
merged_vertices.add(source_vert.index)
|
||||||
|
merged_vertices.add(target_vert.index)
|
||||||
|
|
||||||
elif not (mesh["cur_vertex_pass"] > mesh["vertices"]) and advanced: #advanced merging vertex by vertex
|
final_merged_vertex_group = [v for v in final_merged_vertex_group if v in merged_vertices]
|
||||||
if(mesh["cur_vertex_pass"] < 0): #make sure it doesn't go below 0 and explode when advancing backwards from a previous step
|
|
||||||
mesh["cur_vertex_pass"] = 0
|
|
||||||
|
|
||||||
if vertex_moves(mesh["mesh"].data, mesh["cur_vertex_pass"]): # do not do advanced merging for vertices that don't move
|
select_obj(context, mesh['mesh'], target_mode='EDIT')
|
||||||
mesh["cur_vertex_pass"] -= self.modify_mesh_advanced(context, mesh)-2 #advance forward or backwards based on how many vertices actually got merged, changing the list size.
|
data_mesh: bpy.types.Mesh = mesh['mesh'].data
|
||||||
#if above returns 1 (no vertices other than this one being merged to ourselves), advance by 1. else don't advance or go backwards. Makes sure all vertices get merged in the end.
|
bmesh_mesh: bmesh.types.BMesh = bmesh.from_edit_mesh(data_mesh)
|
||||||
else:
|
mergable_on_all_shapes: list[bmesh.types.BMVert] = [vert for vert in bmesh_mesh.verts if vert.index in final_merged_vertex_group]
|
||||||
mesh["cur_vertex_pass"] += 1
|
|
||||||
|
|
||||||
elif (mesh["cur_vertex_pass"] > mesh["vertices"]) and advanced and len(mesh['shapekeys']) > 0: #after advanced merging has gone past all the moving vertices, now we need to merge non moving vertices.
|
mappings: dict[bmesh.types.BMVert,bmesh.types.BMVert] = bmesh.ops.find_doubles(bmesh_mesh,verts=mergable_on_all_shapes,dist=merge_distance)["targetmap"]
|
||||||
shapekeyname = mesh['shapekeys'].pop(0)
|
|
||||||
mesh["mesh"].active_shape_key_index = mesh_data.shape_keys.key_blocks.find(shapekeyname)
|
bmesh.ops.weld_verts(bmesh_mesh,targetmap=mappings)
|
||||||
logger.debug(f"Processing shapekey {shapekeyname}")
|
bmesh.update_edit_mesh(data_mesh, destructive=True)
|
||||||
self.modify_mesh(context, mesh)
|
|
||||||
else:
|
|
||||||
self.finish_mesh_processing(context, mesh, advanced, merge_distance)
|
for shape in mesh["shapekeys"]:
|
||||||
self.objects_to_do.pop(0)
|
bpy.data.objects.remove(shape)
|
||||||
|
|
||||||
return {'RUNNING_MODAL'}
|
return {'RUNNING_MODAL'}
|
||||||
|
|
||||||
except Exception as e:
|
except Exception as e:
|
||||||
logger.error(f"Error in modal: {str(e)}")
|
logger.error(f"Error in modal: {traceback.format_exception(e)}")
|
||||||
return {'CANCELLED'}
|
return {'CANCELLED'}
|
||||||
|
|||||||
@@ -128,9 +128,7 @@
|
|||||||
"Optimization.combine_materials": "Combine Materials",
|
"Optimization.combine_materials": "Combine Materials",
|
||||||
"Optimization.combine_materials_desc": "Combine similar materials to reduce draw calls",
|
"Optimization.combine_materials_desc": "Combine similar materials to reduce draw calls",
|
||||||
"Optimization.remove_doubles": "Remove Doubles",
|
"Optimization.remove_doubles": "Remove Doubles",
|
||||||
"Optimization.remove_doubles_desc": "Remove duplicate vertices",
|
"Optimization.remove_doubles_desc": "Remove duplicate vertices safely, keeping shapekeys preserved.",
|
||||||
"Optimization.remove_doubles_advanced": "Advanced",
|
|
||||||
"Optimization.remove_doubles_advanced_desc": "Remove duplicate vertices with advanced options",
|
|
||||||
"Optimization.join_all_meshes": "Join All",
|
"Optimization.join_all_meshes": "Join All",
|
||||||
"Optimization.join_all_meshes_desc": "Join all meshes in the scene",
|
"Optimization.join_all_meshes_desc": "Join all meshes in the scene",
|
||||||
"Optimization.join_selected_meshes": "Join Selected",
|
"Optimization.join_selected_meshes": "Join Selected",
|
||||||
@@ -158,8 +156,6 @@
|
|||||||
"Optimization.error.join_selected": "Failed to join selected meshes: {error}",
|
"Optimization.error.join_selected": "Failed to join selected meshes: {error}",
|
||||||
"Optimization.merge_distance": "Merge Distance",
|
"Optimization.merge_distance": "Merge Distance",
|
||||||
"Optimization.merge_distance_desc": "Distance within which vertices will be merged",
|
"Optimization.merge_distance_desc": "Distance within which vertices will be merged",
|
||||||
"Optimization.remove_doubles_warning": "This process may take a long time",
|
|
||||||
"Optimization.remove_doubles_wait": "Blender may seem unresponsive during this operation",
|
|
||||||
"Optimization.error.remove_doubles": "Failed to remove doubles: {error}",
|
"Optimization.error.remove_doubles": "Failed to remove doubles: {error}",
|
||||||
"Optimization.no_armature": "No armature selected",
|
"Optimization.no_armature": "No armature selected",
|
||||||
"Optimization.processing_mesh": "Processing mesh: {name}",
|
"Optimization.processing_mesh": "Processing mesh: {name}",
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ from bpy.types import Panel, Context, UILayout, Operator
|
|||||||
from .main_panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME
|
from .main_panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME
|
||||||
from ..core.translations import t
|
from ..core.translations import t
|
||||||
from ..functions.optimization.materials_tools import AvatarToolkit_OT_CombineMaterials
|
from ..functions.optimization.materials_tools import AvatarToolkit_OT_CombineMaterials
|
||||||
from ..functions.optimization.remove_doubles import AvatarToolkit_OT_RemoveDoubles,AvatarToolkit_OT_RemoveDoublesAdvanced
|
from ..functions.optimization.remove_doubles import AvatarToolkit_OT_RemoveDoubles
|
||||||
from ..functions.optimization.mesh_tools import AvatarToolkit_OT_JoinAllMeshes, AvatarToolkit_OT_JoinSelectedMeshes
|
from ..functions.optimization.mesh_tools import AvatarToolkit_OT_JoinAllMeshes, AvatarToolkit_OT_JoinSelectedMeshes
|
||||||
|
|
||||||
class AvatarToolKit_PT_OptimizationPanel(Panel):
|
class AvatarToolKit_PT_OptimizationPanel(Panel):
|
||||||
@@ -40,7 +40,6 @@ class AvatarToolKit_PT_OptimizationPanel(Panel):
|
|||||||
# Remove Doubles Row
|
# Remove Doubles Row
|
||||||
row: UILayout = col.row(align=True)
|
row: UILayout = col.row(align=True)
|
||||||
row.operator(AvatarToolkit_OT_RemoveDoubles.bl_idname, icon='MESH_DATA')
|
row.operator(AvatarToolkit_OT_RemoveDoubles.bl_idname, icon='MESH_DATA')
|
||||||
row.operator(AvatarToolkit_OT_RemoveDoublesAdvanced.bl_idname, icon='PREFERENCES')
|
|
||||||
|
|
||||||
# Join Meshes Box
|
# Join Meshes Box
|
||||||
join_box: UILayout = layout.box()
|
join_box: UILayout = layout.box()
|
||||||
|
|||||||
Reference in New Issue
Block a user