Vastly improve Merge Doubles
- removed advanced merge doubles, it just does advanced by default - same behavior as advanced was before, but now completes the task in under a second. Thanks to the power of BMesh! - Labels now reflect this change
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@@ -4,7 +4,7 @@ from bpy.types import Panel, Context, UILayout, Operator
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from .main_panel import AvatarToolKit_PT_AvatarToolkitPanel, CATEGORY_NAME
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from ..core.translations import t
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from ..functions.optimization.materials_tools import AvatarToolkit_OT_CombineMaterials
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from ..functions.optimization.remove_doubles import AvatarToolkit_OT_RemoveDoubles,AvatarToolkit_OT_RemoveDoublesAdvanced
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from ..functions.optimization.remove_doubles import AvatarToolkit_OT_RemoveDoubles
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from ..functions.optimization.mesh_tools import AvatarToolkit_OT_JoinAllMeshes, AvatarToolkit_OT_JoinSelectedMeshes
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class AvatarToolKit_PT_OptimizationPanel(Panel):
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@@ -40,7 +40,6 @@ class AvatarToolKit_PT_OptimizationPanel(Panel):
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# Remove Doubles Row
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row: UILayout = col.row(align=True)
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row.operator(AvatarToolkit_OT_RemoveDoubles.bl_idname, icon='MESH_DATA')
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row.operator(AvatarToolkit_OT_RemoveDoublesAdvanced.bl_idname, icon='PREFERENCES')
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# Join Meshes Box
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join_box: UILayout = layout.box()
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