Avatar Toolkit 0.3.2

- Version bumo
- Fixed standardised avatar only work in strict validation mode.
- Fixed Armature merging is using the armature selection in quick access, not the one you selected in Armature Merging for the base.
- Fixed error where if you were not in object mode merge would fail, it now switches to object mode before merge starting.
_ Merge Armature now attempts to auto populate the merge from and to boxes.
- Fixed bug in general mesh tools spamming the console (It was trying to check nothing).
This commit is contained in:
Yusarina
2025-08-09 00:45:53 +01:00
parent 929cadd596
commit 031b78ee7b
10 changed files with 153 additions and 18 deletions
+4 -2
View File
@@ -119,8 +119,10 @@ class AvatarToolkit_OT_ExplodeMesh(Operator):
@classmethod
def poll(cls, context: Context) -> bool:
return context.view_layer.objects.active.type == "MESH" and len(context.view_layer.objects.selected) == 1
active_obj = context.view_layer.objects.active
return (active_obj is not None and
active_obj.type == "MESH" and
len(context.view_layer.objects.selected) == 1)
+1 -7
View File
@@ -55,12 +55,6 @@ class AvatarToolkit_OT_StandardizeArmature(Operator):
logger.info(f"Starting armature standardization for {armature.name}")
is_valid, _, _ = validate_armature(armature)
if is_valid:
logger.info("Armature already meets standards, no changes needed")
self.report({'INFO'}, t("Tools.standardize_already_valid"))
return {'FINISHED'}
original_mode: str = context.mode
logger.debug(f"Original mode: {original_mode}")
bpy.ops.object.mode_set(mode='OBJECT')
@@ -90,7 +84,7 @@ class AvatarToolkit_OT_StandardizeArmature(Operator):
logger.info(f"Fixed {fixed_scale} scale issues")
bpy.ops.object.mode_set(mode='OBJECT')
is_valid, messages, _ = validate_armature(armature)
is_valid, messages, _ = validate_armature(armature, override_mode='STRICT')
if is_valid:
logger.info("Armature successfully standardized")